Skip to content
View thepaladon's full-sized avatar
:shipit:
Working hard or hardly working?
:shipit:
Working hard or hardly working?

Highlights

  • Pro

Block or report thepaladon

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
thepaladon/README.md

Hello, I'm Angel Angelov! πŸ‘‹

πŸ’» Graphics Programmer & [Whatever Currently Researching] Enthusiast

Born in Bulgaria, based in the Netherlands, I’m interested in everything Graphics and code mostly in C++ and Rust. I especially like working on Game Graphics Architecture and Relevant Rendering Features. For more info, check out my website.

πŸ” Currently Exploring

  • ReSTIR and real-time path-tracing

πŸ’Ό Experience

  • Graphics Lead, Ball - PC & PS5 Custom Engine Game, Breda NL (Sep 2023 - Present)
  • Research Intern, Traverse Research, Breda NL (July 2023 - Sep 2023)
  • PS5 Graphics Programmer, Hellbound - PC & PS5 Custom Engine Game, Breda NL (Feb 2023 - July 2023)

πŸ“š Education

  • Breda University of Applied Sciences, Creative Media and Game Technologies (Sep 2021 - Present)

πŸ”₯ Streak Stats

thepaladon's Streak

πŸ“ˆ GitHub Stats

thepaladon's Stats

(πŸ˜” Wish organization work showed up here πŸ˜”)

Pinned Loading

  1. Agle Agle Public

    Toy renderer for experiments evolved from the engine behind On The Bubble

    C++ 2

  2. VulkanTutorial VulkanTutorial Public

    This personal project serves as my introduction to the Vulkan API and its features.

    C++

  3. rust_erizer rust_erizer Public

    A CPU Rasterizer written in Rust between Block B and C during Y2 in BUas

    Rust

  4. Tmpl8_Ray_Tracer Tmpl8_Ray_Tracer Public

    CPU Ray Tracer - Year 1 - Block B - made with a modified version of an OpenGL and SDL2 template which can be found [here](https://www.3dgep.com/cpp-fast-track-2-template/)

    C