fix(traffic_light): don't call addTrafficLight() when the traffic light id has already existed in map #1499
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Description
The following function in
traffic_light_base.cpp
is quite heavy because it always tries adding traffic light even when the traffic light has been registered in simulator.As a result, it becomes a bottle neck of simulator when I write a code to update traffic light color frequently.
Abstract
I added the guard to prevent redundant process like this:
Background
N/A
Details
With this PR, I confirmed the process load became light.
References
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Destructive Changes
N/A
Known Limitations
N/A