3D Flocking with c++ and opengl
-
Updated
Aug 6, 2020 - C
3D Flocking with c++ and opengl
This is a college project for course called Parallel systems. We needed to convert serial algorithm of flocking simulation into parallel.
Add a description, image, and links to the flocking-simulation topic page so that developers can more easily learn about it.
To associate your repository with the flocking-simulation topic, visit your repo's landing page and select "manage topics."