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一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
Knight is a game framework based on Unity3D engine. It includes a complete assetbundle manager, a c# hotfix module based on ILRuntime, and a UI module based on MVVM, and other basic functions support.
PathFinder is a 3rd person shooter & 3D platform game. Is write with Unity 3D and C#. The game is composed by 3 levels. The aim of each level is found a key collectible. This key can open the door which leads to the next level. The best way to accomplish the levels is to keep stealth. The lights won't help you, shoot them!