Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
-
Updated
Oct 19, 2021 - C#
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
example code to use CT data and VTK for 3D reconstruction
DrillBook is a marching band drill creation software. It is designed to help drill writers and band directors create, edit, and print drill pages with ease and control.
Volumetric light rendering of Sponza with Golang and OpenGL on Ubuntu and NVIDIA GTX 760. Keywords: Go, OpenGL, GLFW 3.0, GLTF 2.0, volumetric light, full 3D ray marching, light shafts, god rays.
A ray marcher for heightmap images or any images with a real time freely moving camera.
Augmented Reality Sandbox
This project has been migrated to GitLab
Creating a place to store experiments + explorations with the MarchingJS platform
marching cube for disconnected meshes
An app and backend server which allows protesters to get updates about the events happening around them. Created for Disrupt the District 2017. It's not quite finished, and it's made to use a local copy of information, which I used instead of the backend for the final presentation.
This is a little (and work in progress) Processing script will allow you to visualize your marching band choreography
Add a description, image, and links to the marching topic page so that developers can more easily learn about it.
To associate your repository with the marching topic, visit your repo's landing page and select "manage topics."