GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
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Updated
Sep 18, 2021 - C++
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
MSL is a dynamic-type OOP general-purpose programming language
Cross-compiler command line tool that converts GLSL code to other GLSL versions, HLSL and MSL
Offline shader compiler with SPIR-V reflection support.
BMP280 demo using SeeedStudio's module and code, with improvements – using a BastWAN because I can.
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