👓 Virtual Reality Game for Android for the Udacity VR Developer Nanodegree Program
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Updated
Aug 2, 2017 - C#
👓 Virtual Reality Game for Android for the Udacity VR Developer Nanodegree Program
Ping! ist eine eine mobile Anwendung auf dem Smartphone, die eine personalisierte und spielerische Exploration von Exponaten in Museen und Ausstellungen erlaubt.
The web project Plantala was created during the Coding da Vinci Niedersachsen 2020 cultural hackathon and relaunched during a 3-months grant in 2020. It offers the opportunity to generate, print and color mandalas from beautiful vectorized plant elements from digitized botanical teaching posters and is completed by facts about the plants.
🔎 Museum experience built with Unity3D for the Udacity Nanodegree Program
Site do Museu da Fala
📑 Livrets d'énigmes, utilisés lors de la 🖼 📸 chasse aux trésors qu'on a organisé au musée des Beaux Arts de Rennes pour mes 26 ans 🎂
A multi-touch application for exploring information about gribshunden.
As a web application PROTESTORY! offers a playful exploration of the protest cultures of working-class youth since the early 20th century and was created in collaboration with the archive of the working-class youth movement in 2022.
GLAMorous Europe is a project within the Prototype Fund Round 14 and aims to bring together users and digital collections from European GLAM institutions with the means of a dating plattform.
The web project Julala has been created during the Coding da Vinci Nieder.Rhein.Land 2021 cultural hackathon and offers the opportunity to generate, print and color mandalas from vectorized copperplate elements.
Virtual museums generated from your Pinterest boards
Repository for Raspberry Pi-based interactive displays
This is the “accidents interactive” for the Living with Machines exhibit at Leeds City Museum 2022–23.
Intranet Theme for wordpress installation at the Fitzwilliam Museum
Gallery Metropolitan Museum of Arts
This is the “machines interactive” for the Living with Machines exhibit at Leeds City Museum 2022–23.
Repository for the final thesis in "Interaction Media Design" (Prof. Sofia Pescarin) at University of Bologna, MA "Digital Humanities and Digital Knowledge" (a.y. 2022/2023)
Virtual Exhibition for the mix'n'hack 2019. Also serves as example exhibition for the VIRTUE project
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