An OpenGL rendering engine written in pure C++ with no external libraries. We can input an obj file containing vertices and the engine will draw connect each vertex in 3D.
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Updated
Jul 15, 2022 - C++
An OpenGL rendering engine written in pure C++ with no external libraries. We can input an obj file containing vertices and the engine will draw connect each vertex in 3D.
3D game framework built on top of Lwjgl and makes it easy to create games and raymarching
A multithreaded, high performance, OpenGL RaaL (Renderer as a Library) written in C++. 🌜
This is an OpenGL-based 3D game engine written in C++, done in 2020 as a final project for one of my university subjects. The initial boilerplate rendering code was provided by the teacher, but the rest was done by me. The demo scene I ended up creating is made out of "Amnesia - The Dark Descent" game assets.
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