TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
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Updated
Jan 21, 2025 - C++
TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C++, Mini(t)Script, GLSL, ...
A JNI interface to Bullet Physics and V-HACD
Abstract physics interface designed to support simulation and rapid development of robot applications.
The Dirac Engine is a C++ physics engine which simulates quantum phenomena like basic quantum and wave mechanics, spin 1/2 particles and their antimatter partners in 1D, 2D and 3D.
An Unreal Engine plugin meant to let developers custom the gravity in many ways in their level, mainly with located gravities and spherical gravities (planets).
A small 3D rigid body dynamics engine written in C++.
My physics engine for modern c++
Physics Engine made in C++.
Start of a 3D physics engine (Currently goal is to make this applicable to model rocketry)
[C++] Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
[JavaScript] Direct port of the Bullet physics engine to JavaScript using Emscripten
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