Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
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Updated
Jan 30, 2025 - Java
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects (code has New BSD license)
JVM bindings for Jolt Physics
A Third Person Shooter demo made with jMonkeyEngine.
Documentation and example applications for the Libbulletjme physics simulation library
The JBullet implementation used in jMonkeyEngine 3
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
Media Player for jMonkeyEngine
A Third Person Shooter demo made with jMonkeyEngine
Java bindings for Jolt Physics
A GUI application to configure a Minie ragdoll (code has New BSD license)
Physics examples using gdx-ode4j library.
A 3D game engine with inertial tensor physics made over a year ago. Physics is only partially implemented. Currently shelved.
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