An anatomically accurate, ray-traced model eye in MATLAB.
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Updated
Sep 22, 2023 - MATLAB
An anatomically accurate, ray-traced model eye in MATLAB.
🚀 Implementaton of SO-SLAM [unofficial]
Tessellation routines for parametric 3D geometries
Supplementary code for the AISTATS 2022 paper "Quadric Hypersurface Intersection for Manifold Learning in Feature Space".
I decided to implement part of the original quadrics error metric method. My goal is to create a heap of collapsing edge keyed by decreasing quadrics error metric. I have plans to change some aspects of the algorithm to improve the quality of the resulting simplified mesh when the reduction ratio is high and the number of triangles is low.
Mini raytracing in C
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