Releases: trigger-segfault/WiimoteLib.Net
Releases · trigger-segfault/WiimoteLib.Net
Wiimote Audio Player - Improvements and Fixes
I apologize that it took so long to get a release out for the previously broken version. This should hopefully make things quite a bit easier. Notes about the program (unchanged from last version): -TR
(MotionPlus) Wiimotes are still mandatory, any older Wiimote will produce gargled nonsense. A DolphinBar is still recommended, but it seems that high-end Bluetooth Dongles may be able to match the speaker quality.
Important: If you do not have ffmpeg.exe
, then you may download it from here. You must add ffmpeg.exe
from the bin folder to the same folder as the WiimoteAudioPlayer.exe
.
Fixes:
- The long awaited enabling of the Load Sound button.
- The filepath to
ffmpeg.exe
is finally no longer hardcoded.
Additions:
- PCM formats are now supported, but they still sound terrible. (as expected)
- Tooltips added to explain some more obscure functionality.
Changes:
- Audio playback should be a little cleaner. (but only a little)
- Bluetooth & DolphinBar mode are now both enabled by default.
- Improved clarity of Play buttons by labeling them as "Play Computer" and "Play Wiimote".
Wiimote Audio Player
Just a quick release for the requested Wiimote Audio Player tool as seen here.