Releases
rel-0-19-0
Open Realm of Stars 0.19.0Beta
New features and Updates
AI attacks against star bases, both against realms and space pirates.
Certain governments do not allow another space race to be their ruler.
Space ships can be steal with tractor beam. Target ships must not have working engines and no military weapons.
Planet types have suitability for each space races. Planet suitability can be increased with technology.
AI Mechion does not start building population too early.
Game mode where every realm is controlled by AI
Auto exploring for space ships. (Exploration algorithm is still bad)
Planets can build orbitals.
Ships enter into combat where military ships are at first row.
There can be now 12 realms in one single game.
Not all tech is trade able. Planet suitability technology is not trade able with another realms.
Possible to enable auto combat in space combat.
Space pirate difficulty level is now tuned down.
Game supports full-screen mode.
Adds number of colonist/troops on fleet to be shown when view the fleet.
Forces deployed starbases to be automatically defending.
Changes cost of material replicator and orbital shield.
Parallax nebulae scrolling on planet views.
Space Ship Bridge interior for Reborgians.
Bug fixes
Number of admires were calculated wrong.
Fixed parsing issue from JSON Parser.
Fixed issue where governor perks where not counted for realm production.
Fixed too wide galaxy creation view for 1024x768 resolution
Fixed possible Null Pointer-Exception from bombing view.
Fixes issue where AI did not attack against planet if planet had any defense
Fixes scaling issue on popup panels..
Fixes possible out of bounds exception while bombing the planet.
You can’t perform that action at this time.