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chore: Remove WebGL1 shader modules #2276

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merged 4 commits into from
Sep 26, 2024
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@ibgreen ibgreen commented Sep 26, 2024

For #

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  • Remove WebGL1 shader modules

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ibgreen commented Sep 26, 2024

There are a couple of calls to transform.model.setUniforms() that are still causing problems:

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@ibgreen ibgreen marked this pull request as ready for review September 26, 2024 13:12
- `Renderpipeline.setUniformsWebGL()` dropped, use uniform buffer bindings
- The transition from uniforms to uniform buffers is complete, and remaining support for non-buffer uniforms has been removed.
- `core`: `Renderpipeline.setUniformsWebGL()` dropped, use uniform buffer bindings
- `engine`: `Model.setUniformsWebGL()` dropped, use uniform buffer bindings
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This is pretty aggressive, are we sure we want to remove it this version?

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  • No, this is on master which is targeting v9.2.
    -v9.1 is now on 9.1-release branch.

@ibgreen ibgreen merged commit bd27f0b into master Sep 26, 2024
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@ibgreen ibgreen deleted the ib/remove-webgl1-modules branch September 26, 2024 17:42
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2 participants