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Zeus Enhanced 1.14.0

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@mharis001 mharis001 released this 25 May 15:50
· 20 commits to release since this release

Requires CBA Version 3.15.8 or later and Arma 3 Version 2.12 or later.

This release focuses on improving existing features like the Watch Cursor and Watch Curator Camera keybinds to have better targeting. Relatedly, the new Toggle Laser keybind pairs naturally with the Force Fire keybind when controlling, for example, UAVs with laser-guided missile weaponry. Another highlight is the addition of settings to easily control which attributes (and related displays) are available in the Zeus interface.

The new Ping Zeus keybind (default: U) makes coordination between multiple Zeus users significantly easier. When activated, other curators will receive a ping as an icon drawn in the world and unique sound being played. Finally, the other curators can use the base game "Move to pinged player" (default: SPACE) keybind to jump to the designated position or object.

Area markers received some updates as well including a dedicated sub-tree in the markers tab to use for placement (like in 3DEN), a more natural flow compared to the now removed module or context menu action. Furthermore, an Editable Markers setting was added that controls which area markers (all or only Zeus created ones) are editable through Zeus.

Lastly, an optional Advanced Rappelling compatibility PBO was added. This is meant to provide extended compatibility with Advanced Rappelling in ways that are not possible without an explicit dependency. Currently, it includes a waypoint type that makes units rappel using functionality from the mod. This is available on the Steam Workshop as a separate mod to make it easier for communities that use it for mod management.

Feature Preview Video

Zeus Enhanced 1.14.0 Feature Preview Video

Change Log Summary

ADDED:

  • Advanced Rappelling compatibility (#700)
  • Settings to enable/disable specific attributes (#716)
  • Toggle Laser keybind (#721)
  • Support for waypoint type conditions and priority (#722)
  • Custom sub-tree for placing area markers (#724)
  • Icon for Scale Object module (#726)
  • Ping Zeus keybind (#729)
  • Editable Objects > Remove > Selected context menu action (#732)
  • Editable Markers setting for area markers (#736)

IMPROVED:

  • Watch Cursor and Watch Curator Camera keybinds (#720)
  • Conditions for Engine and Lights attributes (#723)
  • Toggle AI Pathing keybind with hint icons (#725)

FIXED:

  • Placement preview activating modules in recent tree (#727)
  • Typo for garrisoned flag (#734)