Skip to content

Python Events

zeroKilo edited this page May 7, 2018 · 1 revision

Python Events

These events can subscribed to with a handler function:

  • ActivateAbility
  • AutoControllerDestroyed
  • AwardPrestigePointsToAll
  • AwardPrestigePointsToPlayer
  • AwardValorPoints
  • BeginRound
  • ChangedCommander
  • ChangedSquadLeader
  • ChatMessage
  • ClientCommand
  • CommanderAssetRepaired
  • ConsoleSendCommand
  • ControlPointChangedOwner
  • DropKit
  • Emp
  • EndRound
  • EnterVehicle
  • ExitVehicle
  • FireWeapon
  • GroundCannonDestroyed
  • GroundCannonRepaired
  • HeadShot
  • InGameEvent
  • MarkTarget
  • MarkTargetDamage
  • MissileDestroyed
  • PickupKit
  • PlayerBanned
  • PlayerChallenge
  • PlayerChangeTeams
  • PlayerChangeWeapon
  • PlayerChangedSquad
  • PlayerConnect
  • PlayerDamagePoint
  • PlayerDeath
  • PlayerDisconnect
  • PlayerGiveAmmoPoint
  • PlayerHealPoint
  • PlayerKicked
  • PlayerKilled
  • PlayerPosition
  • PlayerRepairPoint
  • PlayerRevived
  • PlayerScore
  • PlayerSpawn
  • PlayerTeamDamagePoint
  • PlayerXP
  • PrePlayerConnect
  • PushCriticalPersistentData
  • PushEORData
  • PushNonCriticalPersistentData
  • RemoteCommand
  • RemoteSettings
  • Reset
  • ServerReady
  • ShieldScore
  • SquadBarFilled
  • SquadLeaderBeaconSpawn
  • SquadLeaderSpawn
  • TakeDamage
  • TicketLimitReached
  • TimeLimitReached
  • TitanCoreDestroyed
  • TitanCoreRepaired
  • TitanPartDestroyed
  • TitanPartRepaired
  • TitanWeaponDestroyed
  • TitanWeaponRepaired
  • UpdateInitialPrestigeValues
  • VehicleDamage
  • VehicleDestroyed
  • VehicleRepair
  • VehicleShieldDestroyed
  • VehicleSpawn
  • WarmupModeChanged
Clone this wiki locally