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Follow-up to fix a sidebar bug I introduced in mdn#10111
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zfox23 committed Dec 4, 2023
1 parent 77c96dd commit 1048d06
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions kumascript/macros/GamesSidebar.ejs
Original file line number Diff line number Diff line change
Expand Up @@ -42,7 +42,7 @@ const text = mdn.localStringMap({
"Building_up_a_basic_demo_with_Babylon.js": "Building up a basic demo with Babylon.js",
"Building_up_a_basic_demo_with_PlayCanvas": "Building up a basic demo with PlayCanvas",
"Building_up_a_basic_demo_with_Three.js": "Building up a basic demo with Three.js",
"WebVR_guide": "WebVR",
"WebXR_guide": "WebVR",
"3D_collision_detection": "3D collision detection",
"Bounding_volume_collision_detection_with_THREE.js": "Bounding volume collision detection with THREE.js",
"Implementing_game_control_mechanisms": "Implementing game control mechanisms",
Expand Down Expand Up @@ -97,7 +97,7 @@ const text = mdn.localStringMap({
"Building_up_a_basic_demo_with_Babylon.js": "Building up a basic demo with Babylon.js",
"Building_up_a_basic_demo_with_PlayCanvas": "Building up a basic demo with PlayCanvas",
"Building_up_a_basic_demo_with_Three.js": "Building up a basic demo with Three.js",
"WebVR_guide": "WebVR",
"WebXR_guide": "WebVR",
"3D_collision_detection": "3D collision detection",
"Bounding_volume_collision_detection_with_THREE.js": "Bounding volume collision detection with THREE.js",
"Implementing_game_control_mechanisms": "Implementing game control mechanisms",
Expand Down Expand Up @@ -152,7 +152,7 @@ const text = mdn.localStringMap({
"Building_up_a_basic_demo_with_Babylon.js": "Construire une démo avec Babylon.js",
"Building_up_a_basic_demo_with_PlayCanvas": "Construire une démo avec PlayCanvas",
"Building_up_a_basic_demo_with_Three.js": "Construire une démo avec Three.js",
"WebVR_guide": "WebVR (réalité virtuelle)",
"WebXR_guide": "WebVR (réalité virtuelle)",
"3D_collision_detection": "Détection de collision en 3D",
"Bounding_volume_collision_detection_with_THREE.js": "Détection de collision de volumes avec THREE.js",
"Implementing_game_control_mechanisms": "Mise en place des contrôles du jeu",
Expand Down Expand Up @@ -207,7 +207,7 @@ const text = mdn.localStringMap({
"Building_up_a_basic_demo_with_Babylon.js": "Babylon.js",
"Building_up_a_basic_demo_with_PlayCanvas": "PlayCanvas を利用した基本的なデモの制作",
"Building_up_a_basic_demo_with_Three.js": "Three.js を使った基本的なデモ製作",
"WebVR_guide": "WebVR",
"WebXR_guide": "WebVR",
"3D_collision_detection": "3D 衝突検出の概要",
"Bounding_volume_collision_detection_with_THREE.js": "THREE.js を使ったバウンディングボリューム衝突検出",
"Implementing_game_control_mechanisms": "Implementing game control mechanisms",
Expand Down Expand Up @@ -262,7 +262,7 @@ const text = mdn.localStringMap({
"Building_up_a_basic_demo_with_Babylon.js": "Babylon.js를 사용하여 데모 만들기",
"Building_up_a_basic_demo_with_PlayCanvas": "PlayCanvas를 사용하여 데모 만들기",
"Building_up_a_basic_demo_with_Three.js": "Three.js를 사용하여 데모 만들기",
"WebVR_guide": "WebVR",
"WebXR_guide": "WebVR",
"3D_collision_detection": "3D 충돌 감지",
"Bounding_volume_collision_detection_with_THREE.js": "THREE.js를 사용한 충돌 용적 감지",
"Implementing_game_control_mechanisms": "게임 제어 원리 적용하기",
Expand Down Expand Up @@ -317,7 +317,7 @@ const text = mdn.localStringMap({
"Building_up_a_basic_demo_with_Babylon.js": "Desenvolvendo um demo básico com Babylon.js",
"Building_up_a_basic_demo_with_PlayCanvas": "Desenvolvendo um demo básico com PlayCanvas",
"Building_up_a_basic_demo_with_Three.js": "Desenvolvendo um demo básico com Three.js",
"WebVR_guide": "WebVR",
"WebXR_guide": "WebVR",
"3D_collision_detection": "Detecção de colisão 3D",
"Bounding_volume_collision_detection_with_THREE.js": "BDetecção da quantidade de choque de colisão com THREE.js",
"Implementing_game_control_mechanisms": "Implementando mecanismos de controle de jogo",
Expand Down

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