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MacOS Clang #114: Commit c49edbd pushed by AdamYuan
December 27, 2023 03:56 3m 21s master
December 27, 2023 03:56 3m 21s
Fix compile error with clang
MacOS Clang #113: Commit 029f21d pushed by AdamYuan
November 30, 2023 13:28 2m 48s master
November 30, 2023 13:28 2m 48s
Load chunk in another thread
MacOS Clang #112: Commit a5d184d pushed by AdamYuan
November 30, 2023 10:46 2m 1s master
November 30, 2023 10:46 2m 1s
Basic world storing
MacOS Clang #111: Commit ba84bfd pushed by AdamYuan
November 30, 2023 10:19 3m 48s master
November 30, 2023 10:19 3m 48s
Change client api
MacOS Clang #110: Commit ef23be5 pushed by AdamYuan
November 21, 2023 04:08 1m 35s master
November 21, 2023 04:08 1m 35s
Fix compile error in WorldDatabase
MacOS Clang #109: Commit f3e9472 pushed by AdamYuan
November 20, 2023 13:35 4m 53s master
November 20, 2023 13:35 4m 53s
Fix compile errors
MacOS Clang #108: Commit 1e3ad7d pushed by AdamYuan
November 20, 2023 13:19 2m 41s master
November 20, 2023 13:19 2m 41s
Implement WorldDatabase with LMDB,
MacOS Clang #107: Commit 7066b76 pushed by AdamYuan
November 20, 2023 12:12 2m 22s master
November 20, 2023 12:12 2m 22s
use index instead of pos in ChunkUpdateBlockTask and ChunkFloodSunlig…
MacOS Clang #106: Commit 97956d2 pushed by AdamYuan
November 19, 2023 12:51 3m 18s master
November 19, 2023 12:51 3m 18s
separate local update and remote update
MacOS Clang #105: Commit 96638fd pushed by AdamYuan
November 19, 2023 09:06 3m 19s master
November 19, 2023 09:06 3m 19s
change TerrainBase interface
MacOS Clang #104: Commit 80e7e7a pushed by AdamYuan
November 11, 2023 09:15 1m 31s master
November 11, 2023 09:15 1m 31s
Revert "a failed attempt with chunk lock"
MacOS Clang #103: Commit d83207c pushed by AdamYuan
November 11, 2023 07:17 1m 35s master
November 11, 2023 07:17 1m 35s
generalize liquid,
MacOS Clang #102: Commit 5ddc31e pushed by AdamYuan
November 1, 2023 08:17 3m 28s master
November 1, 2023 08:17 3m 28s
flood sunlight priority
MacOS Clang #101: Commit dce71a3 pushed by AdamYuan
November 1, 2023 04:55 6m 32s master
November 1, 2023 04:55 6m 32s
better liquid shrinking
MacOS Clang #100: Commit 7f5d90f pushed by AdamYuan
November 1, 2023 04:51 4m 50s master
November 1, 2023 04:51 4m 50s
implement basic liquid update
MacOS Clang #99: Commit cfe5704 pushed by AdamYuan
November 1, 2023 02:08 4m 20s master
November 1, 2023 02:08 4m 20s
Trigger NextTick in LocalClient
MacOS Clang #98: Commit 7d914d5 pushed by AdamYuan
October 31, 2023 11:40 5m 4s master
October 31, 2023 11:40 5m 4s
Implement tick-based block update
MacOS Clang #97: Commit f4d94b6 pushed by AdamYuan
October 31, 2023 11:30 6m 12s master
October 31, 2023 11:30 6m 12s
Add block update event interface
MacOS Clang #96: Commit 6109a8c pushed by AdamYuan
October 31, 2023 04:06 3m 12s master
October 31, 2023 04:06 3m 12s
Fix compile error
MacOS Clang #95: Commit ec8ec3f pushed by AdamYuan
October 30, 2023 15:14 5m 12s master
October 30, 2023 15:14 5m 12s
Revert "higher priority for sunlight update"
MacOS Clang #94: Commit 18f3c5d pushed by AdamYuan
October 30, 2023 14:48 3m 22s master
October 30, 2023 14:48 3m 22s
higher priority for sunlight update
MacOS Clang #93: Commit aaf07cd pushed by AdamYuan
October 30, 2023 14:47 4m 42s master
October 30, 2023 14:47 4m 42s
Dynamic task priority
MacOS Clang #92: Commit 41908f9 pushed by AdamYuan
October 30, 2023 14:22 4m 37s master
October 30, 2023 14:22 4m 37s
add a depth bias to avoid z-fighting with flowing water
MacOS Clang #91: Commit 3374ffe pushed by AdamYuan
October 30, 2023 05:40 3m 18s master
October 30, 2023 05:40 3m 18s
better flowing water mesh
MacOS Clang #90: Commit add6418 pushed by AdamYuan
October 30, 2023 04:07 3m 29s master
October 30, 2023 04:07 3m 29s