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Create a new ActionScript library project in Visual Studio Code
Learn to set up a project in Visual Studio Code to create a SWC library.
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Install the ActionScript & MXML extension for Visual Studio Code.
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Create a new directory for your project, and open it in Visual Studio Code.
To open a directory, select the File menu → Open... or click Open Folder button in the Explorer pane.
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Create a file named asconfig.json in the root directory of your project, and add the following content:
{ "type": "lib", "compilerOptions": { "source-path": [ "src" ], "include-sources": [ "src" ], "output": "bin/MyLibrary.swc" } }
In addition to
include-sources
, you may also use theinclude-classes
orinclude-namespaces
compiler options to include code in your library. See Library Compiler Options for asconfig.json for details.To include the Adobe AIR libraries, set the
config
field to"air"
or"airmobile"
:{ "type": "lib", "config": "airmobile", "compilerOptions": { "source-path": [ "src" ], "include-sources": [ "src" ], "output": "bin/MyLibrary.swc" } }
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Create directory named src.
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Inside src, create any classes that you want to include in the library SWC.
- Adobe AIR (Mobile)
- Adobe AIR (Desktop)
- Adobe Flash Player
- Apache Royale
- HTML and JS (no framework)
- Node.js
- Feathers SDK
- Adobe Animate
- Classic Flex SDK
- Library (SWC)
- Royale Library (SWC)