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Add Item Context Menu Framework #1303
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Need feedback for syntax: Some options for testing: ["#All", "ALL", ">DEBUG ACTION<", nil, nil, {true}, {
params ["_unit", "_container", "_item", "_slot", "_params"];
systemChat str [name _unit, typeOf _container, _item, _slot, _params];
true
}] call CBA_fnc_addItemContextMenuOption; ["FirstAidKit", ["CONTAINER"], ["HEAL", "Heal yourself"], [], "", {
params ["_unit", "_container", "_item", "_slot", "_damage"];
damage _unit > _damage
}, {
params ["_unit", "_container", "_item", "_slot", "_damage"];
_unit setDamage _damage;
}, true, 0.1] call CBA_fnc_addItemContextMenuOption; |
commy2
changed the title
report item classname and selected container on 2x click
Add Item Context Menu Framework
Mar 7, 2020
Updated the last post for the new syntax. |
commy2
commented
Mar 11, 2020
commy2
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Mar 11, 2020
commy2
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Mar 11, 2020
commy2
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Mar 11, 2020
commy2
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Mar 11, 2020
commy2
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Mar 11, 2020
commy2
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Mar 11, 2020
commy2
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Mar 11, 2020
commy2
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Mar 11, 2020
commy2
commented
Mar 11, 2020
…o identify the item classname
BrettMayson
reviewed
Mar 14, 2020
jonpas
approved these changes
Mar 19, 2020
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When merged this pull request will:
When double clicking an item in inventory, it reports the classname and container type (CONTAINER, GROUND, UNIFORM, VEST, BACKPACK) in chat.