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Change clothing shop cart generation to be inside the store (#51178)
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Makes carts check for in-store generation instead of on the grass outside.

Made minor adjustments to locations of plants and mannequins (and a wall) to prevent carts from generating in weird obstructed corners.
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RandDenner authored Aug 29, 2021
1 parent 60cfb0a commit 61aaee6
Showing 1 changed file with 6 additions and 6 deletions.
12 changes: 6 additions & 6 deletions data/json/mapgen/s_clothing.json
Original file line number Diff line number Diff line change
Expand Up @@ -10,11 +10,11 @@
"rows": [
"...........--...........",
"...........--...........",
"..##:::::::**:::::::##..",
"..# y &y&y(y #..",
"..#b ||||||||#..",
"..#J &y& c s #..",
"..#J c D#..",
"..#::::::::**::::::::#..",
"..#y y&y(y&y#..",
"..#b |||||||#..",
"..#J &y& c #..",
"..#J cs D#..",
"..#J c y#..",
"..#J CyC ccc o..",
"..#K b#..",
Expand All @@ -35,7 +35,7 @@
],
"palettes": [ "standard_building_palette", "clothes_store_palette" ],
"place_monsters": [ { "monster": "GROUP_ZOMBIE", "x": [ 0, 0 ], "y": [ 23, 23 ], "chance": 2, "repeat": [ 2, 3 ] } ],
"vehicles": { ".": { "vehicle": "shopping_cart", "chance": 1, "status": 0 } }
"vehicles": { " ": { "vehicle": "shopping_cart", "chance": 1, "status": 0 } }
}
},
{
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