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Dark Skies: Spell Fixes #38643

Merged
merged 1 commit into from
Mar 8, 2020
Merged

Dark Skies: Spell Fixes #38643

merged 1 commit into from
Mar 8, 2020

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ephemeralstoryteller
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@ephemeralstoryteller ephemeralstoryteller commented Mar 8, 2020

SUMMARY: Mods "Updates Dark Skies to be in compliance with #38585"

Purpose of change

Fixes spell entry on the monster that uses spells in Dark Skies, re #38585

Describe the solution

Spell entry now looks like this: { "type": "spell", "spell_data": { "id": "dks_monspell_panic" }, "cooldown": 10 }

Testing

A player helped me test after reporting a bug for this. After the change, things worked again.

@KorGgenT KorGgenT merged commit e409ccb into CleverRaven:dev Mar 8, 2020
@ephemeralstoryteller ephemeralstoryteller deleted the dks-spell-fix branch March 8, 2020 23:25
@ZhilkinSerg ZhilkinSerg mentioned this pull request Mar 9, 2020
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