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Summary
SUMMARY: Bugfixes "Adjust consume menu code to have same behavior as previous"
Purpose of change
The consume menu was cluttered with things you couldn't eat. Additionally, when clearing those out the indentation could confuse users, sothat was disabled for the consume menu.
Describe the solution
First, refactored comestible_inventory_preset slightly to no longer have the special logic to get items in a container, as those items are already populated correctly.
Then, add a new protected member to inventory_selector_preset called _indent that allows one to set constructors of any child class of inventory_selector to disable the indentation.
Note: This also fixes a bug that disallowed you to drink liquids in the consume menu.
Testing
BEFORE:
AFTER: