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Summary
SUMMARY: bugfixes "Remove duplicate melee_train() call"
Purpose of change
Remove a duplicate melee_train() call
Describe the solution
This is being called when just a few lines down, the picture after it is being called as well.
Describe alternatives you've considered
not removing it
Testing
no compilation errors
Additional context
Additional things it affects:
Focus drain will not drain as quickly for melee combat (actually a buff?) so there could be more exp for melee for levels 1 to 5.
Focus drain becomes consistent. Previously, it was faster from levels 1 to 5 than it was 6 to 10. This was inconsistent with how every other skill trained.