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Scene grabbables support #6487
Scene grabbables support #6487
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I ran into this error when testing a scene with two grabbable cubes (one with the media frames collision mask, one without), a plane with a physics shape set to convex hull for the floor, and a media frame set to all objects; this was exported using the new PRs to the add-ons for this feature:
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I couldn't reproduce this on my end, maybe we can take a look at it at the Meetup.
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Sure, we can check it at the meetup. |
Strange. I can't reproduce it now either. |
Reverts "Merge pull request #6487 from mozilla/scene-grabbables". This reverts commit 4324d10, reversing changes made to 746413d. This fixes the following GitHub bugs: Spacebar Menu Scale and Rotate Buttons Do Nothing When Interacted With #6496 Physics doesn't work when in-room objects are thrown #6503 Physics doesn't continue working after moving an object that has had physics permanently enabled on it #6504 The spacebar menu doesn't show up for objects which have been dropped in the room from a file browser #6505 This reverts the changes from the following commits: c23b7d4 Add warning for negative scale when creating interactables bounds ae050ee Revert media collision mask ec12e4c Scene grabbables support
This PR adds support for grabbale objects in Hubs. Now using the grabbale component (Hubs-Foundation/hubs-blender-exporter#282) Any scene object can be grabbable and capturable by a media frame.
Related Hubs-Foundation/blender-gltf-behavior-graph#16