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Hyomoto edited this page Oct 11, 2020 · 18 revisions

FAST Wiki

v3.3

Flexible Assistant Toolkit for Gamemaker Studio 2 - GML is a simple language with many built-in features that make it accessible to new and advanced users. However, many tasks are unexpectedly tricky, such as file or resolution handling, and don't quite match up with how straightforward GMS can be. FAST is a lightweight library that provides easy-to-use tools that allow developers to focus on building their game. It begins with a lightweight "Core" module and uses only a single object to power universal mouse, keyboard and gamepad support, custom event handling, saving/loading files, and more! For advanced developers or those seeking to get just the right fit from FAST, standard interfaces exist for everything: implementing and extending Core features ensures anyone can quickly write extensions with confidence their systems will work seamlessly. The library does not contain genre-specific code or implementation. Instead, FAST focuses on general utility and adaptability. It has powerful tools such as databases for loading and saving complex data and even a Lua-like scripting language. These tools provide general utility to the language rather than box it in. In short, FAST can complement any and every game made with GMS2.3 or later.

about features resource
About & Support Features Manual
About FAST and where to get help An overview of what FAST has to offer Every feature and how to use it

Compatability

IDE     2.3.0.529 / 23.1.1.193
Runtime 2.3.0.401 / 23.1.1.187
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