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PointerDevice

Hyomoto edited this page Oct 18, 2020 · 10 revisions
Jump To Go Back Arguments Methods Variables

PointerDevice()

Implements: InputDevice

behaves as a mouse by default, but can be inherited or overriden to use other / input sources.

// no example

Arguments

Name Type Purpose
None

Methods

Jump To top get_x get_y toString

get_x()

Returns: N/A undefined

Name Type Purpose
None

get_y()

Returns: N/A undefined

Name Type Purpose
None

toString()

Returns: string ("string")

Name Type Purpose
None

Returns the structure as a string.


Variables

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  • inputs - none provided
  • target - none provided
  • event - none provided
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