0.8.1 (Release Candidate 2)
Pre-release
Pre-release
·
18 commits
to main
since this release
What's New
- Added flatpak nightly builds (@grillo-delmal in #272)
- Added translation target (@scrwnl in #289)
- Added new installer for Windows
- Added new UI elements to make the UI easier to read for colorblind users.
- Added support for importing Krita documents (@otrocodigo)
- Removed unreferenced translations (@scrwnl in #270)
- Updated Japanese translation. (@seagetch in #262)
- Updated organisation of build scripts (@grillo-delmal in #275)
- Updated Inochi2D dependency to 0.8.1
- Added "Glow (Add) option for blending mode
- Added "Destination In" option for blending mode
- Added multistage blending support, you can now combine the new blending modes and emission/bumpmap textures.
- Fixed blending modes on Intel and AMD GPUs
- Fixed blending modes for older GPUs that do not support coherent blending extensions.
- Updated shaders to make recoloring affect emission textures.
- Removed superfluous NV extension from blending.
- Optimized blending and drawing code.
- Fixed set from mirror sometimes not working (@seagetch in #262)
- Fixed workflow to work with resource cleanup (@grillo-delmal in #277)
- Fixed weird rotation behaviors by on-screen handle. (@seagetch in #285)
- Fixed a crash when trying to removed vertices that were mirrored by axis (@seagetch in #292)
- Fixed a bug where Inochi Creator would crash if a node used as a mask source was removed (@seagetch in #293)
- Fixed a crash when closing a top level window in the window stack.
- Fixed uncaught circular dependency when moving nodes around
- Fixed badge for nightly builds in README
Full Changelog: v0.8.0...v0.8.1-rc2
Note
On Windows a 64 bit Visual C++ 2022 Redistributable is required before Inochi Creator can run, you can download it from Microsoft here