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Releases: Ladysnake/Requiem

v1.1.4

06 Jan 23:26
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Version 1.1.4:

Bug Fixes

  • Fixed the game crashing whenever an evoker spawned
  • Fixed crash at launch with Health Overlay installed

see full changelog here

v1.1.3

03 Jan 14:17
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Version 1.1.3:

Bug Fixes

  • Fixed skeletons being able to consume anything
  • Fixed custom gamerules not loading on servers
  • Fixed possession when using a trans-dimensional teleport command
  • Fixed incompatibility with Shulker Charm disabling soul flight
  • Fixed incompatibility with Health Overlay, causing hearts over 20HP to not be colored

see full changelog here

v1.1.2

24 Dec 17:41
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Version 1.1.2:

Additions

  • Mummies from The Hallow can now be possessed

Bug Fixes

  • Fixed health bar not being right during possession when Health Overlay is installed

see full changelog here

v1.1.1

22 Dec 18:38
c4049c5
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Version 1.1.1:

Additions

  • Added some gamerules
    • requiem:showPossessorNameTag: if set to true, shows the name of the possessor above the head of possessed entities. (default: false)
    • requiem:startingRemnantType: can be set to FORCE_REMNANT or FORCE_VANILLA to enforce all players to be respectively a demon or a normal player at the start of the game.
  • Added the requiem:humans and requiem:skeletons entity type tags for server owners and modpack makers to fine tune mob categories
  • Added compatibility for mobz

Bug Fixes

  • Fixed crash when skeletons attempt to heal using bones
  • Fixed ranged attacks crashing on dedicated servers
  • Fixed husk resurrection crashing on dedicated servers

see full changelog here

1.1.0

17 Dec 21:29
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Updated to 1.15

Additions

  • Changed API license from GPL to LGPL
  • Added the regular_eater entity type tag to allow some possessed mobs to use the standard hunger mechanic

Bug Fixes

  • Fixed possessed mobs not tagged as "item user" being able to pick up items

1.1.0-pre2

11 Dec 23:15
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1.1.0-pre2 Pre-release
Pre-release

Additions

  • Added the regular_eater entity type tag to allow some possessed mobs to use the standard hunger mechanic

Bugfixes

  • Fixed residual status effects after they expire on a possessed mobs
  • Fixed possessed mobs not tagged as "item user" being able to pick up items

1.1.0-pre1

10 Dec 00:54
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1.1.0-pre1 Pre-release
Pre-release

Updated to 1.15 pre-release 7

Some visual effects have not yet been ported, but all the mechanics are in.

1.0.1

13 Oct 22:00
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Bug Fixes

  • Possessed mobs now raise their arms when attacking or using a bow
  • Fixed most incompatibilities with Immersive Portals

Requiem Release

13 Oct 21:59
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1.0.0

First official release of Requiem

1.0.0-pre9

08 Aug 15:28
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1.0.0-pre9 Pre-release
Pre-release

Additions:

  • Updated to Minecraft 1.14.4
  • Upgraded the dialogue screen's controls
  • Added a cooldown when using bones to heal as a skeleton
  • Changed the effect for players during the first death dialogue, removing the weird texture glitch
  • The block outline is now invisible for incorporeal players (like in adventure mode)

Bugfixes:

  • Fixed vanilla death from zombies not dropping the inventory
  • Fixed equipment desync after stopping possession, again
  • Fixed possessed entities not being damaged by magma blocks
  • Fixed possesed entities taking fall damage in water