Releases: Ladysnake/Requiem
Releases · Ladysnake/Requiem
1.0.0-pre8
- Fixed a critical networking bug that broke the mod on clients
- Fixed glowing arrows disappearing when fired by a possessed skeleton
- Updated contained Satin (fixes #130)
1.0.0-pre7
Features:
- Added the
/requiem possession start
command - Witches now always start attacking undead mobs by inflicting weakness potions
- Possessed entities now visibly swing their hands when their possessor does
Bug fixes:
- Milk buckets now properly give resistance to possessed skeletons
- Fixed a bunch of localization issues with requiem commands
- Fixed a duplication bug
- Fixed a crash when clearing potion effects
1.0.0-pre6
- Added an ender pearl to the Opus Daemonium craft.
- Fixed the two buttons in the dialogue confirmation menu being swapped. big oopsie
- Updated dialogue instructions to mention hovering
- Made a bunch of performance improvements. heck, those shaders are costly
1.0.0-pre5_
- Made the initial dialogue a lot harder to fuck up
- Added an advancement to unlock the Opus Daemonium recipe
- Added tooltip hints to golden apple and weakness potions
- Fixed players being unable to inflict self damage to their possessed mobs (through eg. health potions)
- Fixed possession making it impossible to place boats
- Fixed possessed mobs not dropping their equipment when they die
- Updated included version of Satin, fixing initial lag when rendering a shader
1.0.0-pre4
- Fixed issues with the mod's sounds assets
- Fixed possession not quite carrying over when a zombie drowns
1.0.0-pre3
- Localized the human flesh item (still waiting on fabric loot tables to make it obtainable)
- Hotfixed dialogue loading to allow it to run on 1.14.1 / Fabric API 0.3
1.0.0-pre2
Second pre-release of Requiem 1.0.0
- Made a couple tweaks
- Signing an opus daemonium now plays the enchanting sound
- Drinking milk as a skeleton now gives you resistance for 30s
- Having your possessed mob on fire now displays the fire overlay
- Fixed the mod on dedicated servers
- Fixed possessed mobs getting damaged in creative