Releases: MegaMek/megameklab
Releases · MegaMek/megameklab
v0.49.3 Development Snapshot
- Issue #898: Heavy-Duty Pile Driver and arm actuators
v0.49.2 Development Snapshot
- Issue #912: Changing AMS, A-Pod, and B-Pod display text from PD to PB
- Issue #905: Preventing Full Head Ejection NPE
- PR #917: Remove prototype heatsinks from equipment tab
- PR #918: Show unused tonnage in the status bar
- PR #919: Show multiple equipment locations on the record sheet
- Issue #870: Wrong aerospace fighter speed in clipboard export
- Issue #871: Partial Wing heat dissipation on record sheet
- Issue #873: Beagle Active Probe range on record sheet
- Issue #885: Heat Sink/Laser Insulator Interaction on Vehicles
- Issue #886: Prototype Triple Strength Myomer
- Issue #884: Reengineered laser damage type
- PR #926: Enable infantry field guns to use HVACs, if you wanted to do that for some reason
- Issue #888: Artemis IV Validation
- Issue #890: Mixed Tech QuaddVee Compact Heat Sinks multiple problems
- Issue #897: Additional peculiar entry for Clan Machine-Gun Ammo
- Bug: IS MASC not filtered out with Clan tech base
v0.49.1 Development Snapshot
No Updates
v0.49.0 Development Snapshot
v0.48.0 Stable
No Changes
v0.47.17 Development Snapshot (Release Candidate 3)
v0.47.16 Development Snapshot (Release Candidate 2)
v0.47.15 Development Snapshot (Release Candidate 1)
- PR #832: Switch to EquipmentType::equals for AmmoType, etc
- Issue #830: Older primitive small craft get more fuel than newer ones
- Issue #840: Patchwork Armor on VTOL rotor incorrectly flagged as invalid
- Issue #841: Superheavy patchwork armor crits
- Issue #842: Double heatsinks incorrectly switching between Clan and IS versions
- Issue #844: Talons not handled correctly for superheavies or tripods