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OpenRCT2 JSON Sprite File
zrowny edited this page May 26, 2021
·
2 revisions
When building OpenRCT2, one of the resources that is compiled is g2.dat
. This is a sprite file,
analogous to g1.dat
that comes with vanilla RCT2. OpenRCT2's command line is actually used for
building this file.
See the page on the sprite compiler
for details about its use. It uses a JSON file as a description of the sprite file it's building.
The JSON file consists of an array of image entries that will be included in the sprite file.
-
*items* :
object
-
An image entry in the sprite file
- path :
string
: required - The relative path to this image.
- x_offset :
integer
- The relative horizontal offset of this image. Defaults to 0.
- y_offset :
integer
- The relative vertical offset of this image. Defaults to 0.
- palette :
string
- If set to
"keep"
, OpenRCT2 will assume this image is indexed with the correct palette, and will just import the palette indices directly. - forceBMP :
boolean
- If true, this tells OpenRCT2 that this image should be stored in a raw format instead of being run-length encoded (RLE). Requires
"palette"
to be set as well.
- path :
Excerpt from sprites.json
, used to build g2.dat
[
...
{
"path": "font/cyrillic/U1084-tiny.png",
"y_offset": 1,
"palette": "keep",
"forceBmp": true
},
{
"path": "font/cyrillic/U1085-tiny.png",
"y_offset": 2,
"palette": "keep",
"forceBmp": true
},
...
{
"path": "track/rmc/small_turn_left_bank_to_gentle_up_2_1.png",
"x_offset": -28,
"y_offset": -39,
"palette": "keep"
},
{
"path": "track/rmc/small_turn_left_bank_to_gentle_up_2_2.png",
"x_offset": -28,
"y_offset": -39,
"palette": "keep"
}
...
]