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OreCruncher edited this page Jun 6, 2015 · 4 revisions

Thermal Recycling is capable of merging EntityItems that are laying on the ground into larger stacks. The purpose is to reduce the number of entities that have to be ticked and managed by Minecraft. This is useful for server configuration where a number of blocks are left on the ground to decay, whether by accident or intent.

By default this capability is disabled. To enable modify the configuration file and set the distance setting to something that would be reasonable:

# Max distance to merge items on the ground (0 to disable) [range: 0.0 ~ 6.0, default: 0.0]
S:"EntityItem Merge Range"=0

The range units is in blocks. For example if you set the merge range to 2 any compatible EntityItems will be merged if they are within 2 blocks of each other.

The merge may not happen right away. There are several things which may delay a merge:

  • The merge operations do not occur every tick. Operations are staggered to prevent lagging the server.
  • There is a pickup delay on dropped items. Once the delay expires the items can merge.
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