Releases: Soliders-in-Arms-Arma-3-Group/sia3f
Releases · Soliders-in-Arms-Arma-3-Group/sia3f
Version 1.0.3
Mini arsenal overhaul.
Added:
- Disable arsenal on respawn (#68)
Updated:
- Radios are added to arsenals locally dependent on role (except for personal radio)
- Loadout autosave switched to being a player-dependent CBA setting (#96)
Fixed:
- Kit autosave feature overwriting manually saved kits
- OCAP2 backwards compatibility (#94)
- All objects with inventories not having "is Arsenal" functionality (#84)
- ACE arsenal being overwritten (#95)
- Safestart not giving back grenades (#87)
Full Changelog: v1.0.2...v1.0.3
Version 1.0.2
Hot Fix for bugs with the briefing system.
Added:
Fixed:
- Support Text briefing breaks when there are no support vehicles (#90)
- Only add briefing if text is given (#91)
Full Changelog: v1.0.1...v1.0.2
Version 1.0.1
Hot Fix for the many bugs that were (and probably still are) in the mod.
Added:
- Make.py automatically mount P:\ drive (#62)
Fixed:
- Role editor item export returns empty array (#81)
- Players respawn on death position in dedicated (#85)
- Safe Start Safety, Start Mission Zeus action, Briefing, local arsenal, and AFK problems (#79)
Full Changelog: v1.0.0...v1.0.1
Beta Release
Alpha Release
Initial Alpha Release. Cannot be used in missions yet, this is more of a release to see how the mod looks is a pretty much finished state.
Pre-Alpha Release
Initial release in order to meet September 30 deadline. All files have not been reviewed, and there are almost certainly bugs, syntax errors, formatting errors, etc.