Releases: XRTK/com.xrtk.wmr
XRTK.WindowsMixedReality 0.2.12
Release Notes
Import via Unity Package Manager (upm)
In your project, open Preferences/Package Manger and add the XRTK to the list of scoped registries:
Name: XRTK
URL: http://upm.xrtk.io:4873
Scope(s): com.xrtk
Once the registry has been added, you can search for each platform in the UPM Package Manager window
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package from https://github.com/XRTK/XRTK-Core/releases
- Import the XRTK-Seed unity package directly into your project by dragging and dropping the file into your project
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Changes:
- e1ff75d updated core package for release
- 1af0bc8 bumped version to 0.2.12
- 7e1b1ff added wmr spatial mesh observer profile (#142)
- 547ef41 Update release package
- e99c4f7 updated breaking changes for string extension fixes (#140)
- 2cbfb2f updated assembly info
- 51203c3 Adding compiler definitions for platforms (#139)
- ca5afbb bumped version to 0.2.10
- 0a1bea3 updated build info (#137)
- 7e37732 update core package to 0.2.14
See More
- 4b35b81 Dev/updated platform definition (#129)
- ba46380 updated package dependencies
- d3dac29 Dev/spatial awareness updates (temp) (#133)
- c4eb3d3 Apply release version
- 95e4a21 Make use of IMixedRealityBoundaryDataProvider.BoundaryVisibility (#132)
- 3441a82 bumped package version to 0.2.6
- 9fa54c5 fixed formatting issues
- 2c2f5e0 removed package min unity release rule
- 3c315b1 bumped package dependencies
- f55b717 Remove glTF loading from WMR package (#126)
- f8b5887 updated editor to 2019.4.23f1 (#127)
- fde957e Clean up dead assembly references
- 7ce0959 updated project to use the latest xrtk policies (#125)
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6...
XRTK.WindowsMixedReality 0.2.11
Release Notes
Import via Unity Package Manager (upm)
In your project, open Preferences/Package Manger and add the XRTK to the list of scoped registries:
Name: XRTK
URL: http://upm.xrtk.io:4873
Scope(s): com.xrtk
Once the registry has been added, you can search for each platform in the UPM Package Manager window
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package from https://github.com/XRTK/XRTK-Core/releases
- Import the XRTK-Seed unity package directly into your project by dragging and dropping the file into your project
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Changes:
- 547ef41 Update release package
- e99c4f7 updated breaking changes for string extension fixes (#140)
- 2cbfb2f updated assembly info
- 51203c3 Adding compiler definitions for platforms (#139)
- ca5afbb bumped version to 0.2.10
- 0a1bea3 updated build info (#137)
- 7e37732 update core package to 0.2.14
- 4b35b81 Dev/updated platform definition (#129)
- ba46380 updated package dependencies
- d3dac29 Dev/spatial awareness updates (temp) (#133)
See More
- c4eb3d3 Apply release version
- 95e4a21 Make use of IMixedRealityBoundaryDataProvider.BoundaryVisibility (#132)
- 3441a82 bumped package version to 0.2.6
- 9fa54c5 fixed formatting issues
- 2c2f5e0 removed package min unity release rule
- 3c315b1 bumped package dependencies
- f55b717 Remove glTF loading from WMR package (#126)
- f8b5887 updated editor to 2019.4.23f1 (#127)
- fde957e Clean up dead assembly references
- 7ce0959 updated project to use the latest xrtk policies (#125)
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed4...
XRTK.WindowsMixedReality 0.2.10
Release Notes
Import via Unity Package Manager (upm)
In your project, open Preferences/Package Manger and add the XRTK to the list of scoped registries:
Name: XRTK
URL: http://upm.xrtk.io:4873
Scope(s): com.xrtk
Once the registry has been added, you can search for each platform in the UPM Package Manager window
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package from https://github.com/XRTK/XRTK-Core/releases
- Import the XRTK-Seed unity package directly into your project by dragging and dropping the file into your project
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Changes:
- ca5afbb bumped version to 0.2.10
- 0a1bea3 updated build info (#137)
- 7e37732 update core package to 0.2.14
- 4b35b81 Dev/updated platform definition (#129)
- ba46380 updated package dependencies
- d3dac29 Dev/spatial awareness updates (temp) (#133)
- c4eb3d3 Apply release version
- 95e4a21 Make use of IMixedRealityBoundaryDataProvider.BoundaryVisibility (#132)
- 3441a82 bumped package version to 0.2.6
- 9fa54c5 fixed formatting issues
See More
- 2c2f5e0 removed package min unity release rule
- 3c315b1 bumped package dependencies
- f55b717 Remove glTF loading from WMR package (#126)
- f8b5887 updated editor to 2019.4.23f1 (#127)
- fde957e Clean up dead assembly references
- 7ce0959 updated project to use the latest xrtk policies (#125)
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed47 updated package manifest
- 8ad030f updated package manifest
- 329dde5 updated package manifest and renamed package to com.xrtk.wmr
- 2059e4a updated project settings and package manifest
- ed...
XRTK.WindowsMixedReality 0.2.9
Release Notes
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Import via Unity Package Manager (upm)
In your project, open Preferences/Package Manger and add the XRTK to the list of scoped registries:
Name: XRTK
URL: http://upm.xrtk.io:4873
Scope(s): com.xrtk
Once the registry has been added, you can search for each platform in the UPM Package Manager window
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package from https://github.com/XRTK/XRTK-Core/releases
- Import the XRTK-Seed unity package directly into your project by dragging and dropping the file into your project
Changes:
- 7e37732 update core package to 0.2.14
- 4b35b81 Dev/updated platform definition (#129)
- ba46380 updated package dependencies
- d3dac29 Dev/spatial awareness updates (temp) (#133)
- c4eb3d3 Apply release version
- 95e4a21 Make use of IMixedRealityBoundaryDataProvider.BoundaryVisibility (#132)
- 3441a82 bumped package version to 0.2.6
- 9fa54c5 fixed formatting issues
- 2c2f5e0 removed package min unity release rule
- 3c315b1 bumped package dependencies
See More
- f55b717 Remove glTF loading from WMR package (#126)
- f8b5887 updated editor to 2019.4.23f1 (#127)
- fde957e Clean up dead assembly references
- 7ce0959 updated project to use the latest xrtk policies (#125)
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed47 updated package manifest
- 8ad030f updated package manifest
- 329dde5 updated package manifest and renamed package to com.xrtk.wmr
- 2059e4a updated project settings and package manifest
- edb32e0 updated package manifest
- bbfb98a updated project manifest
- a64ff3...
XRTK.WindowsMixedReality 0.2.8
Release Notes
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Import via Unity Package Manager (upm)
In your project, open Preferences/Package Manger and add the XRTK to the list of scoped registries:
Name: XRTK
URL: http://upm.xrtk.io:4873
Scope(s): com.xrtk
Once the registry has been added, you can search for each platform in the UPM Package Manager window
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package from https://github.com/XRTK/XRTK-Core/releases
- Import the XRTK-Seed unity package directly into your project by dragging and dropping the file into your project
Changes:
- ba46380 updated package dependencies
- d3dac29 Dev/spatial awareness updates (temp) (#133)
- c4eb3d3 Apply release version
- 95e4a21 Make use of IMixedRealityBoundaryDataProvider.BoundaryVisibility (#132)
- 3441a82 bumped package version to 0.2.6
- 9fa54c5 fixed formatting issues
- 2c2f5e0 removed package min unity release rule
- 3c315b1 bumped package dependencies
- f55b717 Remove glTF loading from WMR package (#126)
- f8b5887 updated editor to 2019.4.23f1 (#127)
See More
- fde957e Clean up dead assembly references
- 7ce0959 updated project to use the latest xrtk policies (#125)
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed47 updated package manifest
- 8ad030f updated package manifest
- 329dde5 updated package manifest and renamed package to com.xrtk.wmr
- 2059e4a updated project settings and package manifest
- edb32e0 updated package manifest
- bbfb98a updated project manifest
- a64ff3d added spatial perception capability to the project
- 15a650c updated manifest with upda...
XRTK.WindowsMixedReality 0.2.7
Release Notes
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Import via Unity Package Manager (upm)
In your project, open Preferences/Package Manger and add the XRTK to the list of scoped registries:
Name: XRTK
URL: http://upm.xrtk.io:4873
Scope(s): com.xrtk
Once the registry has been added, you can search for each platform in the UPM Package Manager window
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package from https://github.com/XRTK/XRTK-Core/releases
- Import the XRTK-Seed unity package directly into your project by dragging and dropping the file into your project
Changes:
- c4eb3d3 Apply release version
- 95e4a21 Make use of IMixedRealityBoundaryDataProvider.BoundaryVisibility (#132)
- 3441a82 bumped package version to 0.2.6
- 9fa54c5 fixed formatting issues
- 2c2f5e0 removed package min unity release rule
- 3c315b1 bumped package dependencies
- f55b717 Remove glTF loading from WMR package (#126)
- f8b5887 updated editor to 2019.4.23f1 (#127)
- fde957e Clean up dead assembly references
- 7ce0959 updated project to use the latest xrtk policies (#125)
See More
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed47 updated package manifest
- 8ad030f updated package manifest
- 329dde5 updated package manifest and renamed package to com.xrtk.wmr
- 2059e4a updated project settings and package manifest
- edb32e0 updated package manifest
- bbfb98a updated project manifest
- a64ff3d added spatial perception capability to the project
- 15a650c updated manifest with updated package references
- 8d779db missed a comma
- 27cee96 removed async assembly reference
- ...
XRTK.WindowsMixedReality 0.2.6
Release Notes
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Import via Unity Package Manager (upm)
Find Packages/manifest.json
in your project and edit the dependencies to include:
{
"scopedRegistries": [
{
"name": "XRTK",
"url": "http://upm.xrtk.io:4873/",
"scopes": [
"com.xrtk"
]
}
],
"dependencies": {
"com.xrtk.wmr": "0.2.6",
...
},
}
Once the registry has been added, you can search for each platform in the UPM Package Manager window.
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package
- Import unity package directly into your project by dragging and dropping the file into your project window
Changes:
- 3441a82 bumped package version to 0.2.6
- 9fa54c5 fixed formatting issues
- 2c2f5e0 removed package min unity release rule
- 3c315b1 bumped package dependencies
- f55b717 Remove glTF loading from WMR package (#126)
- f8b5887 updated editor to 2019.4.23f1 (#127)
- fde957e Clean up dead assembly references
- 7ce0959 updated project to use the latest xrtk policies (#125)
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
See More
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed47 updated package manifest
- 8ad030f updated package manifest
- 329dde5 updated package manifest and renamed package to com.xrtk.wmr
- 2059e4a updated project settings and package manifest
- edb32e0 updated package manifest
- bbfb98a updated project manifest
- a64ff3d added spatial perception capability to the project
- 15a650c updated manifest with updated package references
- 8d779db missed a comma
- 27cee96 removed async assembly reference
- 69ee25e names the package file wrong DoH!
- 92b43b6...
XRTK.WindowsMixedReality 0.2.5
Release Notes
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Import via Unity Package Manager (upm)
Find Packages/manifest.json
in your project and edit the dependencies to include:
{
"scopedRegistries": [
{
"name": "XRTK",
"url": "http://upm.xrtk.io:4873/",
"scopes": [
"com.xrtk"
]
}
],
"dependencies": {
"com.xrtk.wmr": "0.2.5",
...
},
}
Once the registry has been added, you can search for each platform in the UPM Package Manager window.
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package
- Import unity package directly into your project by dragging and dropping the file into your project window
Changes:
- 3c315b1 bumped package dependencies
- f55b717 Remove glTF loading from WMR package (#126)
- f8b5887 updated editor to 2019.4.23f1 (#127)
- fde957e Clean up dead assembly references
- 7ce0959 updated project to use the latest xrtk policies (#125)
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
See More
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed47 updated package manifest
- 8ad030f updated package manifest
- 329dde5 updated package manifest and renamed package to com.xrtk.wmr
- 2059e4a updated project settings and package manifest
- edb32e0 updated package manifest
- bbfb98a updated project manifest
- a64ff3d added spatial perception capability to the project
- 15a650c updated manifest with updated package references
- 8d779db missed a comma
- 27cee96 removed async assembly reference
- 69ee25e names the package file wrong DoH!
- 92b43b6 setup project for upm
- bc7e41d Initial Project commit
This list of changes was [auto generated](https://dev.azure.com/xrtk/Mixed%20Reality%20Toolkit/_build/resu...
XRTK.WindowsMixedReality 0.2.4
Release Notes
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Import via Unity Package Manager (upm)
Find Packages/manifest.json
in your project and edit the dependencies to include:
{
"scopedRegistries": [
{
"name": "XRTK",
"url": "http://upm.xrtk.io:4873/",
"scopes": [
"com.xrtk"
]
}
],
"dependencies": {
"com.xrtk.wmr": "0.2.4",
...
},
}
Once the registry has been added, you can search for each platform in the UPM Package Manager window.
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package
- Import unity package directly into your project by dragging and dropping the file into your project window
Changes:
- 14c492c fixed package reference
- 89b8b09 Dev/remove core system accessors (#123)
- c825526 Merge branch 'master' into development
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 92da950 The HoloLens either prior to hand detection, or on hand lost creates an InteractionState of type "unknown". (#122)
- 5f15fc5 fixed HL1 input (#120)
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
See More
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed47 updated package manifest
- 8ad030f updated package manifest
- 329dde5 updated package manifest and renamed package to com.xrtk.wmr
- 2059e4a updated project settings and package manifest
- edb32e0 updated package manifest
- bbfb98a updated project manifest
- a64ff3d added spatial perception capability to the project
- 15a650c updated manifest with updated package references
- 8d779db missed a comma
- 27cee96 removed async assembly reference
- 69ee25e names the package file wrong DoH!
- 92b43b6 setup project for upm
- bc7e41d Initial Project commit
This list of changes was auto generated.
XRTK.WindowsMixedReality 0.2.3
Release Notes
Requirements
- Unity 2019.4 LTS or later
- Microsoft Visual Studio 2019
- Windows 10 or later
Import via Unity Package Manager (upm)
Find Packages/manifest.json
in your project and edit the dependencies to include:
{
"scopedRegistries": [
{
"name": "XRTK",
"url": "http://upm.xrtk.io:4873/",
"scopes": [
"com.xrtk"
]
}
],
"dependencies": {
"com.xrtk.wmr": "0.2.3",
...
},
}
Once the registry has been added, you can search for each platform in the UPM Package Manager window.
Note: For pre-releases you'll need to enable
show preview packages
under the Advanced dropdown in Unity's Package Manager.
Importing the asset directly into your project
- Download the release asset unity package
- Import unity package directly into your project by dragging and dropping the file into your project window
Changes:
- c259c30 Release 0.2.3 (#121) [ #120, #122 ]
- 4975e57 Implement grip threshold profile setting (#117)
- 78dcfc6 Fix editor utilities namespace (#115)
- d99d200 updated package info
- e71a93f fixed missing boundary data provider in platform installation configuration (#114)
- f5b3b4c updated project to 2019.4.17f1 (#112)
- e793006 Updated WindowsMixedRealitySpatialMeshObserver with breaking changes (#105)
- f50800f Set controller grip input action defaults (#110)
- eae7adc updated the boundary data provider with the latest breaking changes (#107)
- 5693430 upgrade to 2019.4.15f1 LTS (#106)
See More
- f2add92 Marked classes as obsolete in 2019.4 LTS (#103)
- 3f9a026 Fix WMR hand controller profiles referencing SDK (#102)
- a0fc586 Updated and resolved WMR controller mappings to the assets within the WMR package. Was originally still mapped to the SDK versions. (#101)
- 1b00954 Improved Windows API Checker (#98)
- 7d462c4 Update WindowsApiChecker and usage (#92)
- c8aee4c Add support for input and gestures for hand controllers (#72) [ #65, #67 ]
- 73aa309 Updated WMR controller config layout, to support #664 (#96)
- acabe97 Update WMR plugin package version to 1.0.21 and remove resolved workaround (#95)
- 85486c1 updated assembly platform targets (#91)
- 0aaed49 Added boundary data provider (#86)
- fd1eb70 Moved some uwp specific extensions and utilities to the submodule and out of core (#88)
- ea149ba Fixed build targets (#85)
- 19bc71b cleaned up wmr controller a bit (#84)
- 0f81900 Update default near clip plane for transparent display (#82)
- f92b1fa fixed data provider serialization (#81)
- 5c7d206 Move platform profiles from SDK to WMR package (#80)
- 31091d8 Added preview package capabilities (#78)
- f57e28e Dev/platform config profile install (#76)
- 65bd591 updated license, readme, and changelog
- 91d8304 Feature/profiles (#75)
- 973c941 added guid attribute references (#74)
- a700556 Dev/shuffle (#73) [ #65, #67 ]
- 481fc30 Feature/controller mapping refactor (#71) [ #65, #67 ]
- e095036 Fix/spatial awareness (#70)
- fb9afd5 Camera System Refactor (#66)
- 91ba3dc updated data provider constructors (#69)
- 9dafdb8 Feature/hand tracking (#58) [ #54, #59, #61 ]
- 3ca952d added controller data provider reference to the controller (#62)
- cb45086 bumped package version
- b2d0097 removed profile lock from inspectors (#57)
- 59dc9f2 updated profile inspector (#55)
- 73b6f82 updated usage of thisProfile to ThisProfile (#52)
- 55c58c9 Fix WindowsMixedRealityControllerDataProvider name (#49)
- fc3a166 updated inspector namespace (#47)
- cfb716c Camera system updates (#45) [ #386 ]
- c9cbc49 Dev/controller updates (#40)
- 5c64a44 updated assembly defs to use guids (#39)
- 669da62 Moved windows dictation and speech data providers to core (#37)
- 5c04917 Release 0.1.5 (#35)
- 754df1a Fix/controller namespaces (#33)
- 2842a2c added collider display option work (#27)
- 62b56b7 Fixed possible NRE with the mesh object's sharedMesh (#25)
- 40f707b Updated WMR data provider inspector (#21)
- cf410d6 we don't need to check if the system exists anymore (#23)
- 80bc318 upm mirror 0.1.2@76321d16876c2dafeb6b049dd6d3e945e6b04b02
- 7b8d08a removed unused validation asset (#18)
- ed54e43 Switched to embedded package (#17)
- efeba26 updated editor to 2019.1 (#16)
- c4ee673 Fixed up a broken doc remark (#15)
- 54a2075 updated editor (#14)
- 0823bee updated xrtk packages
- 9bfec7e updated com.unity.xr.windowsmr.metro to 1.0.9
- 3f36e3d Cleaned up data provider classes a bit (#13)
- 691dbc4 Fixed an issue where there was a 3rd untracked controller in the scene. (#12)
- 792e92f revert embedded package move (#8)
- b055419 updated package manifest
- e2ce4ec moved package from Assets to Packages (#7)
- a53def4 updated the way we get the current source readings to be more perfromant (#6)
- 63cdbfb Merge pull request #4 from XRTK/development
- 3d20f4f Delete .gitmodules
- ecd9e4a ControllerDataProviderProfile updates (#3)
- 0acaf28 Dev package validation (#2)
- e70e76d Added GitHub templates
- 4226df6 Merge pull request #1 from XRTK/development
- bb79ddd reverted dependencies
- d3075c6 updated readme with build status
- bbebf05 Merge branch 'master' into development
- d4c2ed6 Update README.md
- 7d9f6b0 Update README.md
- 131d907 Added proper dependancies
- 073df4d Revert "updated package manifest"
- f20ed47 updated package manifest
- 8ad030f updated package manifest
- 329dde5 updated package manifest and renamed package to com.xrtk.wmr
- 2059e4a updated project settings and package manifest
- edb32e0 updated package manifest
- bbfb98a updated project manifest
- a64ff3d added spatial perception capability to the project
- 15a650c updated manifest with updated package references
- 8d779db missed a comma
- 27cee96 removed async assembly reference
- 69ee25e names the package file wrong DoH!
- 92b43b6 setup project for upm
- bc7e41d Initial Project commit
This list of changes was auto generated.