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# Objective - Fixes #8630. ## Solution Since a camera's view and projection matrices are modified during `PostUpdate` in `camera_system` and `propagate_transforms`, it is fine to move `update_previous_view_projections` from `Update` to `PreUpdate`. Doing so adds consistence with `update_mesh_previous_global_transforms` and allows systems in `Update` to use `PreviousViewProjection` correctly without explicit ordering.
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