mesh2d_manual
example doesn't render correctly
#15847
Labels
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Bevy version
main, since #15524
Relevant system information
SystemInfo { os: "MacOS 14.5 ", kernel: "23.5.0", cpu: "Apple M1 Max", core_count: "10", memory: "64.0 GiB" }
AdapterInfo { name: "Apple M1 Max", vendor: 0, device: 0, device_type: IntegratedGpu, driver: "", driver_info: "", backend: Metal }
Also tested win11+4080
What you did
cargo run --example mesh2d_manual
What went wrong
Example should display a yellow star. But instead it displays some wispy blue lines.
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