-
-
Notifications
You must be signed in to change notification settings - Fork 4k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
feat: default select menu values #9867
Conversation
The latest updates on your projects. Learn more about Vercel for Git ↗︎ 2 Ignored Deployments
|
⚡️ Lighthouse report for the changes in this PR:
Lighthouse ran on https://discord-js-guide-git-fork-jaw0r3k-default-sele-6abd16-discordjs.vercel.app/ |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Instead of adding the same two methods to four classes, perhaps a base automatically-populated select menu class should be made for them to inherit from? So, those named methods could be called setDefaultValues()
, as that's the property they are updating.
And then force users to use full objects - id, type? |
I wouldn't say this is forcing when it's what Discord expects in the first place. Discord introduces a |
d5e6623
to
235dc4c
Compare
Codecov Report
@@ Coverage Diff @@
## main #9867 +/- ##
==========================================
- Coverage 59.32% 59.14% -0.19%
==========================================
Files 237 237
Lines 16536 16746 +210
Branches 1238 1238
==========================================
+ Hits 9810 9904 +94
- Misses 6681 6797 +116
Partials 45 45
Flags with carried forward coverage won't be shown. Click here to find out more.
📣 Codecov offers a browser extension for seamless coverage viewing on GitHub. Try it in Chrome or Firefox today! |
6af2b88
to
fe5b6b0
Compare
fe5b6b0
to
91dd431
Compare
420288d
to
3195db1
Compare
3195db1
to
e306c5e
Compare
packages/builders/src/components/selectMenu/ChannelSelectMenu.ts
Outdated
Show resolved
Hide resolved
de41e95
to
256821b
Compare
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [discord.js](https://discord.js.org) ([source](https://github.com/discordjs/discord.js)) | dependencies | minor | [`14.13.0` -> `14.14.1`](https://renovatebot.com/diffs/npm/discord.js/14.13.0/14.14.1) | --- ### Release Notes <details> <summary>discordjs/discord.js (discord.js)</summary> ### [`v14.14.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14141---2023-11-12) [Compare Source](discordjs/discord.js@14.14.0...14.14.1) #### Bug Fixes - **Emoji:** `id` set as `undefined` edge case ([#​9953](discordjs/discord.js#9953)) ([cc07a28](discordjs/discord.js@cc07a28)) - **BaseClient:** Default in objects properly ([#​9952](discordjs/discord.js#9952)) ([f93abf7](discordjs/discord.js@f93abf7)) #### Documentation - Use preferred nullable syntax (`?T` over `T | null`) ([#​9946](discordjs/discord.js#9946)) ([1e4ef35](discordjs/discord.js@1e4ef35)) #### Refactor - Use formatters ([#​9956](discordjs/discord.js#9956)) ([40726db](discordjs/discord.js@40726db)) #### Typings - Use wrapper utilities ([#​9945](discordjs/discord.js#9945)) ([4bc1dae](discordjs/discord.js@4bc1dae)) ### [`v14.14.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14140---2023-11-12) [Compare Source](discordjs/discord.js@14.13.0...14.14.0) #### Bug Fixes - **Client:** Ensure destroyed connections are not ready ([#​9942](discordjs/discord.js#9942)) ([b5e23ec](discordjs/discord.js@b5e23ec)) - **Webhook:** Do not call `client.deleteWebhook` in `delete` ([#​9786](discordjs/discord.js#9786)) ([31d914e](discordjs/discord.js@31d914e)) - **GuildManager#fetch:** Inject shard id ([#​9921](discordjs/discord.js#9921)) ([85753a9](discordjs/discord.js@85753a9)) - Prevent 'undefined' debug message on intentional shard closure ([#​9846](discordjs/discord.js#9846)) ([0e0b85b](discordjs/discord.js@0e0b85b)) - **Role:** Calculate position correctly when rawPositions are equal ([#​9871](discordjs/discord.js#9871)) ([0529b2a](discordjs/discord.js@0529b2a)) - **GuildScheduledEvent:** Use `if...else` pattern and handle partials ([#​9802](discordjs/discord.js#9802)) ([32d614c](discordjs/discord.js@32d614c)) #### Documentation - **Message:** Remove duplicated word 'of' in description ([#​9923](discordjs/discord.js#9923)) ([85a78f9](discordjs/discord.js@85a78f9)) - **GuildMember:** Clarify display color ([#​9891](discordjs/discord.js#9891)) ([e38d03f](discordjs/discord.js@e38d03f)) - Remove duplicate `APIEmoji` ([#​9880](discordjs/discord.js#9880)) ([8cfadb6](discordjs/discord.js@8cfadb6)) - Consolidate API types ([#​9881](discordjs/discord.js#9881)) ([44a3cbf](discordjs/discord.js@44a3cbf)) - Remove `FileOptions` ([#​9855](discordjs/discord.js#9855)) ([eaabcdf](discordjs/discord.js@eaabcdf)) - **DiscordjsErrorCodes:** Deprecate unused properties ([#​9790](discordjs/discord.js#9790)) ([4588e07](discordjs/discord.js@4588e07)) - **ApplicationCommandManager:** Id parameter can take options ([#​9664](discordjs/discord.js#9664)) ([ed14135](discordjs/discord.js@ed14135)) - **Attachment:** Add MIME types link to `contentType` ([#​9824](discordjs/discord.js#9824)) ([85b2498](discordjs/discord.js@85b2498)) - Fix "its" typo ([#​9825](discordjs/discord.js#9825)) ([c50809e](discordjs/discord.js@c50809e)) - **GuildMember:** Clarify timeout parameter wording ([#​9800](discordjs/discord.js#9800)) ([8d97e2d](discordjs/discord.js@8d97e2d)) - **create-discord-bot:** Support bun in create-discord-bot ([#​9798](discordjs/discord.js#9798)) ([7157748](discordjs/discord.js@7157748)) #### Features - Default select menu values ([#​9867](discordjs/discord.js#9867)) ([4ff3ea4](discordjs/discord.js@4ff3ea4)) - Mainlib docs on new website ([#​9930](discordjs/discord.js#9930)) ([da455bc](discordjs/discord.js@da455bc)) - **cleanContent:** Add slash commands and emojis ([#​9809](discordjs/discord.js#9809)) ([c2349d4](discordjs/discord.js@c2349d4)) - **Emoji:** Add `imageURL()` ([#​9788](discordjs/discord.js#9788)) ([b6c762c](discordjs/discord.js@b6c762c)) - Onboarding mode and edit method ([#​9647](discordjs/discord.js#9647)) ([7671a83](discordjs/discord.js@7671a83)) - Support new application properties and patch endpoint ([#​9709](discordjs/discord.js#9709)) ([1fe7247](discordjs/discord.js@1fe7247)) - **BaseChannel:** Add `isThreadOnly()` ([#​9847](discordjs/discord.js#9847)) ([699b232](discordjs/discord.js@699b232)) - **StageInstanceManager:** Add `guildScheduledEvent` to `create()` ([#​8885](discordjs/discord.js#8885)) ([931c3ed](discordjs/discord.js@931c3ed)) - Support `default_thread_rate_limit_per_user` in channel creation ([#​9273](discordjs/discord.js#9273)) ([1e5c14b](discordjs/discord.js@1e5c14b)) - Add media channels ([#​9662](discordjs/discord.js#9662)) ([571aedd](discordjs/discord.js@571aedd)) - Support widget image URL ([#​9782](discordjs/discord.js#9782)) ([b6a2441](discordjs/discord.js@b6a2441)) - **GuildAuditLogsEntry:** Expose extra integrationType in relevant log types ([#​9796](discordjs/discord.js#9796)) ([3109798](discordjs/discord.js@3109798)) - Add support for teams update ([#​9805](discordjs/discord.js#9805)) ([c66636d](discordjs/discord.js@c66636d)) - **Presence:** Expose sync_id in Activity ([#​9766](discordjs/discord.js#9766)) ([485dd71](discordjs/discord.js@485dd71)) #### Refactor - **utils:** Remove `mergeDefault` ([#​9938](discordjs/discord.js#9938)) ([5b0aa92](discordjs/discord.js@5b0aa92)) - Use proper variable names in callbacks ([#​9840](discordjs/discord.js#9840)) ([11f6955](discordjs/discord.js@11f6955)) - **GuildAuditLogsEntry:** Abstract reduce logic into a new function ([#​9845](discordjs/discord.js#9845)) ([19ea0ba](discordjs/discord.js@19ea0ba)) - Stickers are free (no more "premium" packs) ([#​9791](discordjs/discord.js#9791)) ([e02a59b](discordjs/discord.js@e02a59b)) #### Typings - **Partials:** Add toString() method to supported Partials ([#​9835](discordjs/discord.js#9835)) ([7422d9f](discordjs/discord.js@7422d9f)) - **MessageEditOptions:** Correct `attachments` type ([#​9874](discordjs/discord.js#9874)) ([2aa3250](discordjs/discord.js@2aa3250)) - **UserContextMenuCommandInteraction:** Nullify `targetMember` ([#​9844](discordjs/discord.js#9844)) ([3c043d8](discordjs/discord.js@3c043d8)) - Don't include dom types ([#​9831](discordjs/discord.js#9831)) ([9dbc954](discordjs/discord.js@9dbc954)) - **Client:** Fix isReady narrowing ([#​9828](discordjs/discord.js#9828)) ([6404c01](discordjs/discord.js@6404c01)) </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy4wLjAiLCJ1cGRhdGVkSW5WZXIiOiIzNy4wLjAiLCJ0YXJnZXRCcmFuY2giOiJkZXZlbG9wIn0=--> Reviewed-on: https://gitea.vylpes.xyz/External/card-drop/pulls/104 Reviewed-by: Vylpes <ethan@vylpes.com> Co-authored-by: Renovate Bot <renovate@vylpes.com> Co-committed-by: Renovate Bot <renovate@vylpes.com>
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [discord.js](https://discord.js.org) ([source](https://github.com/discordjs/discord.js)) | dependencies | minor | [`14.11.0` -> `14.14.1`](https://renovatebot.com/diffs/npm/discord.js/14.11.0/14.14.1) | --- ### Release Notes <details> <summary>discordjs/discord.js (discord.js)</summary> ### [`v14.14.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14141---2023-11-12) [Compare Source](discordjs/discord.js@14.14.0...14.14.1) #### Bug Fixes - **Emoji:** `id` set as `undefined` edge case ([#​9953](discordjs/discord.js#9953)) ([cc07a28](discordjs/discord.js@cc07a28)) - **BaseClient:** Default in objects properly ([#​9952](discordjs/discord.js#9952)) ([f93abf7](discordjs/discord.js@f93abf7)) #### Documentation - Use preferred nullable syntax (`?T` over `T | null`) ([#​9946](discordjs/discord.js#9946)) ([1e4ef35](discordjs/discord.js@1e4ef35)) #### Refactor - Use formatters ([#​9956](discordjs/discord.js#9956)) ([40726db](discordjs/discord.js@40726db)) #### Typings - Use wrapper utilities ([#​9945](discordjs/discord.js#9945)) ([4bc1dae](discordjs/discord.js@4bc1dae)) ### [`v14.14.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14140---2023-11-12) [Compare Source](discordjs/discord.js@14.13.0...14.14.0) #### Bug Fixes - **Client:** Ensure destroyed connections are not ready ([#​9942](discordjs/discord.js#9942)) ([b5e23ec](discordjs/discord.js@b5e23ec)) - **Webhook:** Do not call `client.deleteWebhook` in `delete` ([#​9786](discordjs/discord.js#9786)) ([31d914e](discordjs/discord.js@31d914e)) - **GuildManager#fetch:** Inject shard id ([#​9921](discordjs/discord.js#9921)) ([85753a9](discordjs/discord.js@85753a9)) - Prevent 'undefined' debug message on intentional shard closure ([#​9846](discordjs/discord.js#9846)) ([0e0b85b](discordjs/discord.js@0e0b85b)) - **Role:** Calculate position correctly when rawPositions are equal ([#​9871](discordjs/discord.js#9871)) ([0529b2a](discordjs/discord.js@0529b2a)) - **GuildScheduledEvent:** Use `if...else` pattern and handle partials ([#​9802](discordjs/discord.js#9802)) ([32d614c](discordjs/discord.js@32d614c)) #### Documentation - **Message:** Remove duplicated word 'of' in description ([#​9923](discordjs/discord.js#9923)) ([85a78f9](discordjs/discord.js@85a78f9)) - **GuildMember:** Clarify display color ([#​9891](discordjs/discord.js#9891)) ([e38d03f](discordjs/discord.js@e38d03f)) - Remove duplicate `APIEmoji` ([#​9880](discordjs/discord.js#9880)) ([8cfadb6](discordjs/discord.js@8cfadb6)) - Consolidate API types ([#​9881](discordjs/discord.js#9881)) ([44a3cbf](discordjs/discord.js@44a3cbf)) - Remove `FileOptions` ([#​9855](discordjs/discord.js#9855)) ([eaabcdf](discordjs/discord.js@eaabcdf)) - **DiscordjsErrorCodes:** Deprecate unused properties ([#​9790](discordjs/discord.js#9790)) ([4588e07](discordjs/discord.js@4588e07)) - **ApplicationCommandManager:** Id parameter can take options ([#​9664](discordjs/discord.js#9664)) ([ed14135](discordjs/discord.js@ed14135)) - **Attachment:** Add MIME types link to `contentType` ([#​9824](discordjs/discord.js#9824)) ([85b2498](discordjs/discord.js@85b2498)) - Fix "its" typo ([#​9825](discordjs/discord.js#9825)) ([c50809e](discordjs/discord.js@c50809e)) - **GuildMember:** Clarify timeout parameter wording ([#​9800](discordjs/discord.js#9800)) ([8d97e2d](discordjs/discord.js@8d97e2d)) - **create-discord-bot:** Support bun in create-discord-bot ([#​9798](discordjs/discord.js#9798)) ([7157748](discordjs/discord.js@7157748)) #### Features - Default select menu values ([#​9867](discordjs/discord.js#9867)) ([4ff3ea4](discordjs/discord.js@4ff3ea4)) - Mainlib docs on new website ([#​9930](discordjs/discord.js#9930)) ([da455bc](discordjs/discord.js@da455bc)) - **cleanContent:** Add slash commands and emojis ([#​9809](discordjs/discord.js#9809)) ([c2349d4](discordjs/discord.js@c2349d4)) - **Emoji:** Add `imageURL()` ([#​9788](discordjs/discord.js#9788)) ([b6c762c](discordjs/discord.js@b6c762c)) - Onboarding mode and edit method ([#​9647](discordjs/discord.js#9647)) ([7671a83](discordjs/discord.js@7671a83)) - Support new application properties and patch endpoint ([#​9709](discordjs/discord.js#9709)) ([1fe7247](discordjs/discord.js@1fe7247)) - **BaseChannel:** Add `isThreadOnly()` ([#​9847](discordjs/discord.js#9847)) ([699b232](discordjs/discord.js@699b232)) - **StageInstanceManager:** Add `guildScheduledEvent` to `create()` ([#​8885](discordjs/discord.js#8885)) ([931c3ed](discordjs/discord.js@931c3ed)) - Support `default_thread_rate_limit_per_user` in channel creation ([#​9273](discordjs/discord.js#9273)) ([1e5c14b](discordjs/discord.js@1e5c14b)) - Add media channels ([#​9662](discordjs/discord.js#9662)) ([571aedd](discordjs/discord.js@571aedd)) - Support widget image URL ([#​9782](discordjs/discord.js#9782)) ([b6a2441](discordjs/discord.js@b6a2441)) - **GuildAuditLogsEntry:** Expose extra integrationType in relevant log types ([#​9796](discordjs/discord.js#9796)) ([3109798](discordjs/discord.js@3109798)) - Add support for teams update ([#​9805](discordjs/discord.js#9805)) ([c66636d](discordjs/discord.js@c66636d)) - **Presence:** Expose sync_id in Activity ([#​9766](discordjs/discord.js#9766)) ([485dd71](discordjs/discord.js@485dd71)) #### Refactor - **utils:** Remove `mergeDefault` ([#​9938](discordjs/discord.js#9938)) ([5b0aa92](discordjs/discord.js@5b0aa92)) - Use proper variable names in callbacks ([#​9840](discordjs/discord.js#9840)) ([11f6955](discordjs/discord.js@11f6955)) - **GuildAuditLogsEntry:** Abstract reduce logic into a new function ([#​9845](discordjs/discord.js#9845)) ([19ea0ba](discordjs/discord.js@19ea0ba)) - Stickers are free (no more "premium" packs) ([#​9791](discordjs/discord.js#9791)) ([e02a59b](discordjs/discord.js@e02a59b)) #### Typings - **Partials:** Add toString() method to supported Partials ([#​9835](discordjs/discord.js#9835)) ([7422d9f](discordjs/discord.js@7422d9f)) - **MessageEditOptions:** Correct `attachments` type ([#​9874](discordjs/discord.js#9874)) ([2aa3250](discordjs/discord.js@2aa3250)) - **UserContextMenuCommandInteraction:** Nullify `targetMember` ([#​9844](discordjs/discord.js#9844)) ([3c043d8](discordjs/discord.js@3c043d8)) - Don't include dom types ([#​9831](discordjs/discord.js#9831)) ([9dbc954](discordjs/discord.js@9dbc954)) - **Client:** Fix isReady narrowing ([#​9828](discordjs/discord.js#9828)) ([6404c01](discordjs/discord.js@6404c01)) ### [`v14.13.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14130---2023-08-17) [Compare Source](discordjs/discord.js@14.12.1...14.13.0) #### Bug Fixes - **Action:** Do not add the client user as a recipient ([#​9774](discordjs/discord.js#9774)) ([24fbb11](discordjs/discord.js@24fbb11)) - **DMChannel:** Correct partial typo ([#​9773](discordjs/discord.js#9773)) ([c1ff545](discordjs/discord.js@c1ff545)) - **CachedManager:** Allow overriding constructor for makeCache ([#​9763](discordjs/discord.js#9763)) ([346fa57](discordjs/discord.js@346fa57)) - **types:** Fixed CachedManager constructor arguments in type ([#​9761](discordjs/discord.js#9761)) ([b3c85d3](discordjs/discord.js@b3c85d3)) - **Action:** Do not set `undefined` values ([#​9755](discordjs/discord.js#9755)) ([d8e3755](discordjs/discord.js@d8e3755)) #### Documentation - **EmbedBuilder:** `@readonly` length ([#​9778](discordjs/discord.js#9778)) ([8f572a6](discordjs/discord.js@8f572a6)) - **WebhookEditOptions:** Add all of the types ([#​9776](discordjs/discord.js#9776)) ([d5be424](discordjs/discord.js@d5be424)) - Update Node.js requirement to 16.11.0 ([#​9764](discordjs/discord.js#9764)) ([188877c](discordjs/discord.js@188877c)) #### Features - **Client:** Add deleteWebhook method ([#​9777](discordjs/discord.js#9777)) ([d90ba8d](discordjs/discord.js@d90ba8d)) - **ClientPresence:** Allow setting activity state ([#​9743](discordjs/discord.js#9743)) ([9ed1b59](discordjs/discord.js@9ed1b59)) - **ClientApplication:** Approximate guild count and new `GET` route ([#​9713](discordjs/discord.js#9713)) ([632a9b4](discordjs/discord.js@632a9b4)) - **Role:** Add `flags` ([#​9694](discordjs/discord.js#9694)) ([3b18e5b](discordjs/discord.js@3b18e5b)) - **Attachment:** Add `flags` ([#​9686](discordjs/discord.js#9686)) ([692f0fc](discordjs/discord.js@692f0fc)) - Add `Client#webhooksUpdate` ([#​9732](discordjs/discord.js#9732)) ([0de071d](discordjs/discord.js@0de071d)) #### Typings - **GuildInvitableChannelResolvable:** Allow forum channels ([#​9775](discordjs/discord.js#9775)) ([727dc09](discordjs/discord.js@727dc09)) - Make activity name required ([#​9765](discordjs/discord.js#9765)) ([0a9a3ed](discordjs/discord.js@0a9a3ed)) - **BaseButtonComponentData:** Narrow component type ([#​9735](discordjs/discord.js#9735)) ([a30d46c](discordjs/discord.js@a30d46c)) ### [`v14.12.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14121---2023-08-01) [Compare Source](discordjs/discord.js@14.12.0...14.12.1) #### Bug Fixes - **BaseClient:** Fix destroy method ([#​9742](discordjs/discord.js#9742)) ([1af7e5a](discordjs/discord.js@1af7e5a)) ### [`v14.12.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14120---2023-07-31) [Compare Source](discordjs/discord.js@14.11.0...14.12.0) #### Bug Fixes - **ChannelUpdate:** Check against unknown channels ([#​9697](discordjs/discord.js#9697)) ([7fb91c5](discordjs/discord.js@7fb91c5)) - **Action:** Use existing recipients if available ([#​9653](discordjs/discord.js#9653)) ([719e54a](discordjs/discord.js@719e54a)) - Everyone role members ([#​9685](discordjs/discord.js#9685)) ([0803eb5](discordjs/discord.js@0803eb5)) - `awaitMessageComponent` with `MessageComponentInteraction`s ([#​8598](discordjs/discord.js#8598)) ([b61e4fb](discordjs/discord.js@b61e4fb)) - **ThreadManager:** Fix internal crash upon conditionally resolving thread members ([#​9648](discordjs/discord.js#9648)) ([a6dbe16](discordjs/discord.js@a6dbe16)) - **User:** Check global name in equals ([#​9631](discordjs/discord.js#9631)) ([8f3bd38](discordjs/discord.js@8f3bd38)) - **WebSocketManager:** Await WebSocket destroy ([#​9519](discordjs/discord.js#9519)) ([75308f2](discordjs/discord.js@75308f2)) - **Client:** Safe call for possibly null WebSocket ([#​9600](discordjs/discord.js#9600)) ([24a6149](discordjs/discord.js@24a6149)) - **ThreadManager:** Ensure `fetchActive()` only returns active threads in a channel ([#​9568](discordjs/discord.js#9568)) ([53aa24d](discordjs/discord.js@53aa24d)) - **LimitedCollection:** Allow items to be stored if keepOverLimit is true when maxSize is 0 ([#​9534](discordjs/discord.js#9534)) ([9345d1b](discordjs/discord.js@9345d1b)) - **AutocompleteInteraction:** Prevent snake casing of locales ([#​9565](discordjs/discord.js#9565)) ([7196fe3](discordjs/discord.js@7196fe3)) #### Documentation - Change `Channel` to `BaseChannel` ([#​9718](discordjs/discord.js#9718)) ([e5effb6](discordjs/discord.js@e5effb6)) - **BaseChannel:** Remove `APIChannel` ([#​9717](discordjs/discord.js#9717)) ([125405f](discordjs/discord.js@125405f)) - **BuildersSelectMenuOption:** Update link ([#​9690](discordjs/discord.js#9690)) ([ede9f4e](discordjs/discord.js@ede9f4e)) - **ClientOptions:** Change default value of sweepers in docs ([#​9591](discordjs/discord.js#9591)) ([911e6ef](discordjs/discord.js@911e6ef)) - **Client:** Correct invite gateway permission checks ([#​9597](discordjs/discord.js#9597)) ([e1b6eee](discordjs/discord.js@e1b6eee)) - Fix broken links to new documentation ([#​9563](discordjs/discord.js#9563)) ([d01e8aa](discordjs/discord.js@d01e8aa)) #### Features - Add ws option support for "buildIdentifyThrottler" ([#​9728](discordjs/discord.js#9728)) ([6307f81](discordjs/discord.js@6307f81)) - **Client:** Add `guildAvailable` event ([#​9692](discordjs/discord.js#9692)) ([3c85fb2](discordjs/discord.js@3c85fb2)) - User avatar decorations ([#​8914](discordjs/discord.js#8914)) ([8d97017](discordjs/discord.js@8d97017)) - Add silent option to ShardingManager ([#​9506](discordjs/discord.js#9506)) ([df40dcd](discordjs/discord.js@df40dcd)) - **EmbedBuilder:** Add `.length` ([#​8682](discordjs/discord.js#8682)) ([53c17e0](discordjs/discord.js@53c17e0)) - Guild onboarding ([#​9120](discordjs/discord.js#9120)) ([dc73c93](discordjs/discord.js@dc73c93)) - Add resume event in shard ([#​9650](discordjs/discord.js#9650)) ([a73d54e](discordjs/discord.js@a73d54e)) - **presence:** Re-introduce image resolving for other platforms ([#​9637](discordjs/discord.js#9637)) ([73c2f8a](discordjs/discord.js@73c2f8a)) - Add message to send resume event to shard ([#​9626](discordjs/discord.js#9626)) ([a873ec1](discordjs/discord.js@a873ec1)) - Support new username system ([#​9512](discordjs/discord.js#9512)) ([1ab60f9](discordjs/discord.js@1ab60f9)) - **GuildAuditLogsEntry#extra:** Add missing `channel` property ([#​9518](discordjs/discord.js#9518)) ([2272321](discordjs/discord.js@2272321)) #### Performance - **Channel:** Linear speed position getter ([#​9497](discordjs/discord.js#9497)) ([09b0382](discordjs/discord.js@09b0382)) - **Role:** Improve `members` getter ([#​9529](discordjs/discord.js#9529)) ([37181ab](discordjs/discord.js@37181ab)) #### Refactor - **User:** Remove deprecation warning from tag ([#​9660](discordjs/discord.js#9660)) ([cf8012c](discordjs/discord.js@cf8012c)) - **GuildMember:** Make `_roles` property non-enumerable ([#​9387](discordjs/discord.js#9387)) ([46167a7](discordjs/discord.js@46167a7)) - **rest:** Switch api to fetch-like and provide strategies ([#​9416](discordjs/discord.js#9416)) ([cdaa0a3](discordjs/discord.js@cdaa0a3)) - **BREAKING CHANGE:** NodeJS v18+ is required when using node due to the use of global `fetch` - **BREAKING CHANGE:** The raw method of REST now returns a web compatible `Respone` object. - **BREAKING CHANGE:** The `parseResponse` utility method has been updated to operate on a web compatible `Response` object. - **BREAKING CHANGE:** Many underlying internals have changed, some of which were exported. - **BREAKING CHANGE:** `DefaultRestOptions` used to contain a default `agent`, which is now set to `null` instead. #### Typings - **MessageManager:** Allow comparison of messages again ([#​9612](discordjs/discord.js#9612)) ([a48d0ef](discordjs/discord.js@a48d0ef)) - **AutoModerationActionExecution:** Add forum channels as a possible type in `channel()` ([#​9623](discordjs/discord.js#9623)) ([d64330a](discordjs/discord.js@d64330a)) - **ModalSubmitFields:** Components is an array ([#​9406](discordjs/discord.js#9406)) ([1cab79f](discordjs/discord.js@1cab79f)) - Use `readonly` arrays and `const` type parameters in places ([#​9641](discordjs/discord.js#9641)) ([cd69868](discordjs/discord.js@cd69868)) - **BaseInteraction:** `appPermissions` not `null` in guilds ([#​9601](discordjs/discord.js#9601)) ([6c2242f](discordjs/discord.js@6c2242f)) </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy4wLjAiLCJ1cGRhdGVkSW5WZXIiOiIzNy4wLjAiLCJ0YXJnZXRCcmFuY2giOiJkZXZlbG9wIn0=--> Reviewed-on: https://gitea.vylpes.xyz/RabbitLabs/vylbot-app/pulls/351 Reviewed-by: Vylpes <ethan@vylpes.com> Co-authored-by: Renovate Bot <renovate@vylpes.com> Co-committed-by: Renovate Bot <renovate@vylpes.com>
Please describe the changes this PR makes and why it should be merged:
Q: Should discord.js also allow to pass structures (overwrite that like in case of setting embed colors)?
Adds:
Adds methods to every auto populated select builder like
addDefaultUsers
setDefaultRoles
Explicitly Mentionable Select has
setDefaultValues as it supports roles and users
Status and versioning classification: