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Good first task for someone learning hlsl want wanting to contribute.
debug
[2024-09-16 01:44:05.056] [debug] [8800] [ShaderCache.cpp:1410] Shader logs: WaterLighting/WaterCaustics.hlsli(46,11-75): warning X3206: implicit truncation of vector type Common/PBR.hlsli(328,3-80): warning X3206: implicit truncation of vector type Common/PBR.hlsli(335,3-83): warning X3206: implicit truncation of vector type Common/PBR.hlsli(343,3-62): warning X3206: implicit truncation of vector type Skylighting/Skylighting.hlsli(80,31-49): warning X3203: signed/unsigned mismatch, unsigned assumed Common/ShadowSampling.hlsli(48,19-33): warning X3203: signed/unsigned mismatch, unsigned assumed Common/ShadowSampling.hlsli(61,97-127): warning X3206: 'dot': implicit truncation of vector type Common/ShadowSampling.hlsli(87,28-52): warning X3203: signed/unsigned mismatch, unsigned assumed Common/ShadowSampling.hlsli(118,9-153): warning X3206: implicit truncation of vector type Common/ShadowSampling.hlsli(123,10-167): warning X3206: implicit truncation of vector type Common/ShadowSampling.hlsli(139,57-103): warning X3206: implicit truncation of vector type Common/ShadowSampling.hlsli(146,2-84): warning X3206: implicit truncation of vector type Common/ShadowSampling.hlsli(161,8-77): warning X3206: implicit truncation of vector type Common/ShadowSampling.hlsli(222,8-88): warning X3206: implicit truncation of vector type Common/ShadowSampling.hlsli(224,9-92): warning X3206: implicit truncation of vector type Common/ShadowSampling.hlsli(241,8-88): warning X3206: implicit truncation of vector type Common/ShadowSampling.hlsli(246,9-84): warning X3206: implicit truncation of vector type E:\SteamLibrary\steamapps\common\SkyrimVR\Data\Shaders\Lighting.hlsl(1632,9-38): warning X3206: implicit truncation of vector type E:\SteamLibrary\steamapps\common\SkyrimVR\Data\Shaders\Lighting.hlsl(1796,19-142): warning X3206: 'WetnessEffects::GetRainDrops': implicit truncation of vector type E:\SteamLibrary\steamapps\common\SkyrimVR\Data\Shaders\Lighting.hlsl(1918,22-124): warning X32
The text was updated successfully, but these errors were encountered:
Oh no you included the ffs part too 😂?
ffs
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refactor: fix shader warnings
289103f
Should have handled all X3206 implicit truncation warnings part of doodlum#534
6a47d21
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Good first task for someone learning hlsl want wanting to contribute.
debug
message logging.The text was updated successfully, but these errors were encountered: