Update Using fonts documentation for 4.0.beta17 #6748
Merged
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This updates documentation to match changes from godotengine/godot#68470.
This closes godotengine/godot#70327.
@bruvzg I've noticed that I need to set the character range to
0-126
and not0-127
to get the example font to import correctly. Otherwise, I get an "out of range" error (the font has exactly 128 glyphs - 16 columns and 8 rows). Is that expected?Edit: I updated the documentation according to #6748 (comment).