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LevelX2 edited this page Aug 21, 2015 · 7 revisions

Release 1.4.3v3 (2015-08-21)

FIXES

  • Fixed Urza's land mana calculation.

CARD SPECIFIC FIXES

  • Taniwha - Fixed wrong mana costs.

Added cards (139)

Release 1.4.3v2 (2015-08-19)

ADDED Features

  • A draft log about the picked cards is added to the gamelogs directory. If the log is written can be activated/deactivated in the preferences.

FIXES

  • Fixed that if cards from opponents were cast, that spell cast triggered abilities from this cards or optional additional costs from this card (e.g. Buyback) were controlled by the casting player.
  • Fixed that effects created from attachments to the attached object by activated or triggered abilities did not exists independent from the attachment (e.g. using activated ability of Firebreathing and returing the enchantment to hand while the ability is on stack or later during the turn).
  • Fixed a bug of AI target card in hand selection leading to UI hang if AI had no valid targets in hand (e.g. Show and Tell or Hypergenesis).
  • Fixed a lot of sacrifice handling that was targeted and some sacrifice where the player that could sacrifice was not checked correctly (e.g. Kiki-Jiki, Mirror Breaker Token).
  • Fixed a card movement bug relevant for moving cards from different zones (e.g. Rise of Rise // Fall).
  • Reworked Persist and Undying to not use replacement effects to add the needed counters.
  • Show card pick dialog - Fixed a bug that the select window was hidden if you clicked and released the mouse button on the edges of the window.
  • AI target selection - Fixed a problem with TargetSpellOrPermanent (could cause e.g. a bug if AI casts Venser, Shaper Savant).
  • Removed some data from player restoring to fix unintended draws after a player concedes game.
  • Fixed a lot of cards where order of card discarding/hand,graveyard,permanents into library shuffling and card draw order was not correctly implemented. This could cause bugs for draw replacement effects (e.g. Notion Thief).
  • Fixed that the X value of permanents like Hangbar Walker isn't used again if the permanent enters the battlefield later without beeing cast (e.g. returning from leaving Oblivion Ring).

CARD SPECIFIC FIXES

  • Burning-Tree Shaman - Fixed bug that happended (NPE) after using a special action.
  • Curse of Shallow Graves - Fixed that the correct player may decide to create the token.
  • Ghostfire - Fixed to be colorless.
  • Hammer of Bogardan - Fixedt that the returning ability did work during end of comat instead during upkeep.
  • Hail of Arrows - Fixed that no damage was dealt.
  • Heartstone - Fixed that costs of activated mana abilities were not reduced.
  • Heartwood Storyteller - Fixed that the draw effect was not optional.
  • Induce Despair - Fixed not working boost effect.
  • Lobotomy - Fixed bug with selecting cards from target players hand.
  • Mistbind Clique - Fixed that you could still tap target players lands if you had to sacrifice Mistbind Clique because you could not champion another Faerie.
  • Necroskitter - Fixed that the triggered ability was not optional.
  • Power Artifact - Fixed that costs of activated mana abilities were not reduced.
  • Rune-Tail, Kitsune Ascendant - Fixed tooltip text.
  • Sidisi, Brood Tyrant - Fixed that the triggered ability wrongly also created zombies with opponent that had Anafenza the Foremost on the battlefield.
  • Sliversmith - Fixed not working activated ability.
  • Spellskite - Fixed that targets of modal spells could only be changed from the last selected mode of the modal spell.
  • Stone-Seeder Hierophant - Fixed that the triggered ability did also trigger for not controlled lands.
  • Ticking Gnomes - Fixed not working activated ability.
  • Training Grounds - Fixed that costs of activated mana abilities were not reduced.
  • Unravel the AEther - Fixed that the target was handled not targeted.
  • Ubul Sar Gatekeepers - Fixed that wrongly were added two -1/-1 counters to the target instead of giving -2/-2 until the end of turn.
  • Urge to Feed - Fixed selection of vampires during resolution handling.

Added cards (408)

Release 1.4.3v0 (2015-08-06)

ADDED Features

  • Cards for cube tournaments are prefered taken from regular core or expansion sets.
  • Flag and name shown on player avatar rearranged. Added tooltip text to player avatar.
  • Added hundreds of old standard decks as example decks (thanks to Cachexia).

FIXES

  • Fixed a bug that prevented that cards from Classic Six Edition were shown in mage.
  • Fixed a bug of auras leaving and returning to battlefield multiple times not be able to target new targets.
  • Fixed that canceled multikicker activations were not reset on recast.
  • Made table filter more accurate and moved Historical and Super Standard format to Other filter.
  • Fixed handling of face down card selection (e.g. for Scroll Rack).
  • Fixed sluggishness of player selection. Reworked flag display in avatar image.
  • AnnihilatorAbility - Fixed that the sacrifice effect was handled targeted.
  • Kicker - Fixed that {X} Kicker costs which also included fixed kicker mana costs where added to the spells costs correctly (e.g. Kangee, Aerie Keeper).

CARD SPECIFIC FIXES

  • Athreos, God of Passage - Fixed that cards returned to hand with the triggered ability werer alaso schown wrongly in graveyard after the effect resolved.
  • Collapsing Borders - Fixed that the domain value was calculated from controller instead of active player.
  • Duergar Hedge-Mage - Fixed that the triggered abilities were not optional.
  • Lotus Vale - Fixed that it produced one instead of three mana of any one color.
  • Melek, Izzet Paragon - Fixed that it also triggered for spells cast from other libraries.
  • Natural Affinity - Fixed that the effect did not end on end of turn.
  • Persecute - Fixed that the target player instead of the controller was able to choose the color.
  • Petalmane Baku - Fixed wrong activation cost.
  • Reality Acid - Fixed that the triggered ability did force sacrifice of wrong permanents.
  • Teferi's Realm - Fixed that not only the permanents of the choosing player where phased out but all permanents in range of Teferi's Realm controller.

Added cards (86)

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