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LevelX2 edited this page Mar 27, 2016 · 7 revisions

Release 1.4.9v3 (2016-03-27)

NEW FEATURES

The player panel of the active player is now highlighted in green. Added most of the Shadows over Innistrad cards. Added a new short cut button to skip to end of the turn before your next turn.

FIXES

  • Fixed CAST_SPELL_LATE event (e.g. used by Reflector Mage) to only fire for cast events.
  • Fixed color identity evaluation not checking second card face.
  • Fixed bug with P/T boost triggered by blocking creatures not lasting until end of turn (e.g. Rabid Elephant).
  • A player can now create a max of two open tables at the same time to prevent abuse of table creation.

CARD FIXES

  • Cloud Cover - Fixed that it not only triggered for controlled permanets.
  • Dawnbreak Reclaimer - Fixed effect handling that could lead to blocked games.
  • Disrupting Shoal - Fixed that the target spell was not countered if the spell was cast with the regular mana costs.
  • Standardize - Fixe bug that prevented the effect to work.
  • Summoning Trap - Fixed a bug that the trap condition was never true.
  • Voice of Resurgence - Fixed a bug that the dies trigger did not work correctly if Voice of Resurgence was copied e.g. by a Phantasmal Image.

Added cards (279)

Release 1.4.9v2 (2016-03-12)

FIXES

  • Fixed some problems with the tooltip window.
  • Fix lands highlighting on the non-main phases.
  • Fixed some problems with can't cast effects and morph ability (related to Reflector Mage, Exclusion Ritual and Alhammarret High Arbiter).
  • Prevented execution of repeated conceding after the first one.
  • Disrupting Shoal - Fixed that the converted mana costs of split cards were not handled correctly.
  • Dragonstorm - Fixed wrong rarity.
  • Fixed that the storm counter was no shown on the game panel.
  • Fixed that the tooltip was not shown the first time it should be visible.
  • Fixed possible exception when planswalker were removed from battlefield.
  • Fixed a problem with tokens copied by the CopyEffect (e.g. with Essence of the Wild and Back from the Brink in play).
  • Flashback - Fixed that exile effect was not removed after applied.
  • Fixed a bug were copied abilites (e.g. by Progenitor Mimic) did not use the correct controller after the control of the copying permanent changed (e.g. by Capitivating Vampire).
  • Fixed that dies trigger were not always handled correctly if the creature with the triggered ability was sacrificed for paying a cost.
  • Fix images download from magiccards.info.
  • Some refactoring of the audio manager, add line pool.
  • Some more gui size handling (not finished yet) and fixing.

CARD FIXES

  • Cease-Fire - Fixed possible cast exception.
  • Crib Swap - Fixed that the created token was ehite instead of colorless.
  • Instill Energy - Fixed that the untap enchanted creature ability did not work.
  • Manor Gargoyle - Fixed that the lose of defender ability did not stop it having indestructibility.
  • Molten Psyche - Fixed that the damage was wrongly also dealt to the spell controller.
  • Nantuko Mentor - Fixed not correctly working activated boost ability.
  • Sakura-Tribe Scout - Removed unused land target during declaration.
  • Scion of Vitu-Ghazi - Fixed that conditional trigger was not handled correctly.
  • Skyclaw Thrash - Added missing ability.
  • Undead Alchemist - Fixed that the second ability was handled optional.
  • Widespread Panic - Fixed that it also triggered if the library was shuffled by an ability controlled by another player (e.g. Knowledge Exploitation).

Added cards (72)

Release 1.4.9v1 (2016-02-28)

FIXES

  • Fixed a bug of the EntersBattlefieldAllTriggeredAbility class (this fixes the Eldrazi Mimic bug).
  • Fixed Secluded Steppe card number in the "Wade into Battle" commander 2015 deck sample-decks directory.
  • Fixed a bug that token permanents were not bounced to hand (related to Reduce to Dreams, Whelming Wave, Part the Veil, Retract, Inundate, AEtherize, Dromar, the Banisher, Thousand Winds, Crush of Tentacles, Upheaval, Waterspout Elemental, Kederekt Leviathan, Denizen of the Deep, Llawan, Cephalid Empress).
  • Fixed a bug with time stamp order and change of basic land type (e.g. Blood Moon and Spreading Seas).
  • Fixed that a planeswalker that left the battlefield was not correctly removed from combat.
  • Removed the commander rule 4 (mana generation restriction).
  • Fixed that the flag on avatar image could be too big.
  • GUI Size - Fixed that table header lines were not horizontally moved.
  • Fixed that watching games did not work correctly.
  • Fixed some alternate costs handling of Trap cards (e.g. wrong Mindbreak Trap cost calculation with Defense Grid on the battlefield).

CARD FIXES

  • Reviving Vapors - Fixed that the chosen card did not go to hand.
  • Stonecloaker - Fixed that the return to hand ability was not mandatory.

Added cards (14)

Release 1.4.9v0 (2016-02-21)

NEW FUNCTIONS

  • You can specify a max % quit rate that players may not exceed to be able to join the table.
  • Added possibility to size a lot of GUI elements in the preferences (new tab). Not finished yet, so still some elements (mainly buttons and icons) can't be sized.

FIXES

  • Fixed a bug of CastOnlyDuringPhaseStepSourceEffect that allowed players to cast spells in not allowed phases/steps (e.g. Chaotic Strike and Aleatory).
  • Prowl - Fixed that a Mutavault that did damage was not taken unto acount to fulfill the prowl condition.
  • Flashback - Fixed that spells without mana costs (e.g. Ancestral Vision) wrongly could be cast by flashback.
  • Overload - Fixed that cmc of spells cast with overload were calculated wrongly with the overload costs.
  • Fixed that putting copies of a card to graveyard triggered abilities that should only trigger from cards (not copies of a card) to the graveyard.
  • Improved mana source check (fixed that Simian Spirit Guide's mana could be used to cast Myr Superion).
  • Fixed bug that request to show players hand did not work (thanks to derFeind for pointing out the cause).
  • Fixed a bug of colorless mana (e.g. caused that Heartbeat of Spring did not work with Urza's lands).
  • Fixed a bug of abilities that trigger if a player cycles a card causing a "Game exception occurred: java.util.NoSuchElementException" error.

CARD FIXES

  • Containment Priest - Fixed that it also did exile permanents that entered the battlefield transformed and the transformed permanent was no creature (e.g. flipwalker).
  • Despotic Scepter - Fixed tooltip text.
  • Dust to Dust - Fixed tooltip text.
  • Elder Mastery - Fixed that the triggered ability did only trigger for combat damage.
  • Eldrazi Displacer - Fixed that there were not effect applied between exile and return effect.
  • Eldrazi Mimic - Fixed that the P/T was not set if the triggering permanent left the battlefield meanwhile.
  • Essence of the Wild - Fixed that the copy effect did not work correctly.
  • Guilded Drake - Fixed that the sacrifice did not happen if the target creature for exchange is no longer a valid target during resolution.
  • Holdout Settlement - Fixed that the second ability was not handled as mana ability.
  • Joraga Auxiliary - Fixed that he could target itself with the support ability.
  • Lymph Sliver - Fixed that the absorb ability was applied for every creature on the battlefield.
  • Mayael's Aria - Fixed that only creatures with power 5 or greater got the +1/+1 counter.
  • Nissa's Judgment - Fixed that the second ability was not handled targeted.
  • Pemmin's Aura - Fixed wrong activation cost of last ability.
  • Roiling Waters - Fixed tooltip text.
  • Stinkdrinker Bandit - Fixed triggered ability only triggering for controlled creatures now
  • Sweep Away - Fixed that it doesn't return to hand attacking creature..
  • Sylvan Offering - Fixed that there were no tokens for the controller of the spell created.
  • Willbender - Fixed that it wrongly could not target also abilities.

Added cards (146)

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