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Oleg Agafonov edited this page Sep 5, 2021 · 2 revisions

Release 1.4.50V2 (2021-09-05)

Other

  • GUI: fixed that some choose dialogs doesn't show possible targets (example: Haunting Voyage, #8223);
  • GUI: fixed that choose from list dialog can fizzle some effects like Haunting Voyage (#8223);
  • GUI: fixed that announced X card icon info shows X=0 on next turns (example: Engineered Explosives, #8046);
  • Game: fixed that server can close non started tables with one player by random (#8209);
  • Game: fixed rollback and game freeze on select attackers step with disconnected people;
  • Game: fixed booster generation for Coldsnap set, now snow lands aren't in each set (#8178);
  • Game: fixed booster generation for Kaldheim set, now common run uses correct ratio, added miss cards (#8191);
  • Game: fixed booster generation for Theros Beyond Death, now collation works like paper with Bronze Sword as a short-printed common (#8180);
  • Game: fixed booster generation for post-Alara small set, now it have basic land slot (#8174);
  • AI: fixed that computer can broke some non mana pays (Echo, Escalate, Recover, Tap source unless pay, Slow Motion, #8182);

Abilities fixes

  • Attacks with creatures triggers - fixed that it can trigger when nothing attacked;
  • Commander storm abilities - fixed rollback error on card usage in non commander games;
  • Die rolls - added game logs with ignored roll values;
  • Dungeons - fixed rollback error on disconnects while choosing dungeon;
  • Mana pay to cast - fixed random values in games with AI (example: Marath, Will of the Wild, see #8204);
  • Mana pay to cast - fixed wrong mana calc for commanders (example: Marath, Will of the Wild, see #8204);
  • Tap any number of untapped creatures - added card hint, improved targeting, fixed cheating (example: Harmony Of Nature);

Cards fixes

  • Dragonborn Champion - fixed not working trigger (#8181);
  • Emergent Sequence - fixed that it doesn't put counters if no land play before (#8208);
  • Goblin Welder - fixed rollback error on usage;
  • Hurl Through Hell - fixed that it doesn't exile a creature (#8211);
  • Jace, Architect of Thought - fixed rollback error on ultimate ability usage with disconnected people;
  • Master of Cruelties - fixed rollback error on usage;
  • Moritte of the Frost - fixed that it can copy opponent's permanents too (fixes #8214);
  • Mycosynth Lattice - fixed that it doesn't work with double faces cards (#8168);
  • Necromancer's Covenant - fixed that it gives tokens but doesn't exile (#8186);
  • Niv-Mizzet Reborn - reworked to simplify card choices;
  • Painter's Servant - fixed that it doesn't work with double faces cards (#8168);
  • Portable Hole - fixed that it can't target the permanent you own, but controlled by an opponent (#8194);
  • Tergrid, God of Fright - fixed rollback with disconnected people;
  • The Book of Vile Darkness - fixed not working gathered triggers (#8199);
  • Turnabout - fixed rollback error on usage (#8188);
  • Wild-Magic Sorcerer - fixed that it doesn't give spells cast from exile cascade (#8193);

Release 1.4.50V1 (2021-08-30)

New cards, sets and game modes

  • New set: Adventures in the Forgotten Realms (AFR);
  • Updated set: Forgotten Realms Commander (AFC) - new cards;
  • Updated set: Secret Lair Drop (SLD) - new reprints;
  • New draft cube: MTGO Legacy Cube 2021 May;
  • New draft cube: MTGO Vintage Cube July 2021;

Auto-choose replacement effects

  • Now user can remember answer in choose replacement dialog (see details in #6676);
  • If you remember a choice then it will be applied first all the time;
  • If you remember multiple choices then it will be applied in saved order;
  • Two remember modes possible from preferences settings (Phases & Priority tab):
    • remember different answers for each object (object + text - you can save different answers for different objects);
    • remember for same objects (text - you can save one answer for all objects with same name, uses by default);
    • you can change and apply that settings in the game by clicks on steps buttons and call preferences dialog;
  • Auto-answers can be reset by battlefield popup menu (right click on battlefield);
  • shot_210809_111035

GUI improves

  • Game: added yes/no auto-answers for state base actions dialogs (example: commander change zone, right click on button to call a menu):
  • shot_210816_022317
  • Game: added card popup info in choose dialog (example: choose dungeon, choose card name):
  • shot_210830_112609
  • Game: added text popup info in choose dialog (example: choose replacement effect with too long texts):
  • shot_210814_092319
  • Dungeons: added images download support (#8012);
  • Dungeons: added card hints with current and next rooms in card rules (#8012);
  • Dungeons: added card popup hints in dungeon select dialog (#8012):
  • shot_210829_005744
  • Images: implemented classic dual lands drawing in MTGO render style (example: Badlands):
  • shot_210830_123500
  • Deck Editor: fixed multiple bugs and performance issues with Deck Editor and sets filter/search;
  • Card Viewer: fixed that Card Viewer can't open tokens list;
  • Game: fixed non-closeable choose dialog with empty list on server's error (example: Cabal Therapy, see #8065);

Other

  • Draft: fixed wrong booster pass order in drafts (#8075);
  • Draft: MH2 set got real life collation logic for booster generation (#7529);
  • Game: improved mana cost symbols order to fit canonical order;
  • Game: fixed rare rollback errors in AI games (ConcurrentModificationException);
  • Game: fixed priority lost on rollback (example: game skips to next step instead current step after a rollback error);
  • Game: added game logs on rollback error;
  • Game: fixed that multiplayer game can be auto-closed on "1x human + 1x AI" remain (see #6178);
  • Game: fixed cards disappear in multiplayer games with AI (#6738);
  • Images: fixed images download for some sets (ANA*, OGW, see #8082);
  • Performance: improved boosters generation time;

Abilities fixes

  • Roll die: improved support, now planar die compatible with roll die effects, improved AI support (#7989);
  • Opponent has less life condition - fixed that it works until end of turn instead immediate discard on opponent leave (example: Anya, Merciless Angel, see #8124);
  • Sacrifice as additional cost - fixed that you can't play card without legal targets for sacrifice (example: Devouring Greed, see #8097);
  • Suspend ability - fixed that suspend can be activated from opponent's hand (AI related);
  • Target permanent or suspended card - added AI support, fixed rollback errors in AI games (example: Shivan Sand-Mage, see #7896);

Cards fixes

  • Author of Shadows - added special window with exiled and castable cards;
  • Celestial Convergence - reworked implementation;
  • Codie, Vociferous Codex - fixed that it freeze the game (#8110);
  • Coffin Queen - fixed that exile effect doesn't work after card leave a battlefield (#8132);
  • Dauthi Voidwalker - fixed that it doesn't put counters on every card exiled and doesn't exile every card as supposed (#8141);
  • Divine Intervention - reworked implementation;
  • Gauntlet of Power - fixed adding mana to the wrong mana pool (#8154);
  • Glamer Spinners - fixed rollback on targeting, added support of blinked cards (#8123);
  • Glimpse the Cosmos - reworked implementation (#8144);
  • Hedonist's Trove - fixed that play from non hand effect doesn't work;
  • Jadzi, Oracle of Arcavios - fixed that it lets you cast cards without paying their additional costs (#7853);
  • Knights of the Black Rose - fixed rollback error on usage in monarch games;
  • Kopala, Warden of Waves - fixed that it applying both effects to spells;
  • Puppet Conjuror - fixed that it forces sacrifice on every upkeep (#8145);
  • Scrounging Bandar - improved AI support;
  • Shockmaw Dragon - fixed wrong damage trigger (#8155);
  • Tergrid, God of Fright - fixed that it pulling cards from exile after Rest in Peace or Leylind of the Void (#8107);
  • Vial Smasher - fixed that triggers continue to hit opponents no longer in the game (#8073);
  • Waking the Troll - fixed that it sacrifice after chapter I (#8162);
  • Wild-Magic Sorcerer - fixed rollback error on usage (#8139);
  • Wrenn and Six - added combo support with MDFC and split cards (retrace ability);
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