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scene collisions
Tomáš Malý edited this page Jan 10, 2019
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This scene is an example on the usage of Collider probe script.
The scene contains a Capsule (a player character). The Capsule has a Rigid Body attached and will react to physics.
Script Rigid Body Activate disables movement of the Capsule until the map is loaded. This is to prevent the Capsule from falling down under the terrain before the terrain is loaded.
The Collider probe also attached to the Capsule ensures that the map will load additional meshes for physics collisions.