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scene free flight
Tomáš Malý edited this page Jan 10, 2019
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This scene is an example on the usage of Camera Objects and Map Make Local scripts.
The Map Make Local script in this scene is configured to move the map such that Prague city is at unity world origin.
You may pause the game and look into the Scene tab in Unity editor to see the actual game objects that were instantiated by the camera.
You may also use this example scene to examine the effects of precision loss. Just keep moving away from the city and look around occasionally. To make it more apparent, hold R to accelerate the movement.
The camera in this scene is also configured to use lod blending.