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Chuck Walbourn edited this page May 27, 2021 · 45 revisions

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DirectX Logo UVAtlas, a shared source library for creating and packing an isochart texture atlas.

Isochart

See this blog post and Microsoft Docs for an overview.

UVAtlas library

UVAtlasTool

Resources

CodePlex

UVAtlas was formerly hosted on CodePlex.

NuGet

UVAtlas is also available on NuGet

Porting from D3DX

See this post for a complete listing of D3DX equivalents.

Credits

The UVAtlas library is the work of Xin Huang and Chuck Walbourn, with contributions from Chris Messer, Steve Schroeder, Microsoft Research China, and Team Bungie.

For Use

  • Universal Windows Platform apps
  • Windows desktop apps
  • Windows 11
  • Windows 10
  • Windows 8.1
  • Xbox One
  • Xbox Series X|S
  • Windows Subsystem for Linux

Architecture

  • x86
  • x64
  • ARM64

For Development

  • Visual Studio 2022
  • Visual Studio 2019 (16.11)
  • clang/LLVM v12 - v18
  • GCC 10.5, 11.4, 12.3
  • MinGW 12.2, 13.2
  • CMake 3.20

Related Projects

A python wrapper of UVAtlasTool

DirectXMesh

DirectXTex

DirectXMath

Tools

Test Suite

Content Exporter

DxCapsViewer

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