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Window Graphics
vince94 edited this page May 3, 2022
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5 revisions
The appearance of EarthBound's various flavors of textbox are defined by the PNG files in the WindowGraphics
folder.
Note that only Windows1_0.png
and Windows2_0.png
are used for the layout of the windows. The other files are just used to get the color for the other flavors. This means you can't edit the Dead color scheme to look all busted up...believe me, I've tried.
These tiles are all put together into actual windows by the game, using the dimensions in window_configuration_table.yml
. You probably won't need to edit this file, but here's how!
- Overworld Sprites
- Battle Backgrounds
- Battle Sprites
- Title Screen
- Window Graphics
- Logos
- Fonts
- Animations
- Swirls
- Introduction
- Translating The Main Text
- Trying Out Your Translation
- Translating Enemies and Items
- Modifying Game Fonts
- Translating Misc Text
- Translating and Adjusting Menus
- Export and Modify Compressed Graphics
- HP/PP text box graphics
- Cast Credits
- Staff Credits
- Translating "THE END... ?" Animation