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Pull requests: shader-slang/slang
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Remove "GL_EXT_samplerless_texture_functions" from combined sampler funcs.
pr: non-breaking
PRs without breaking changes
#5585
opened Nov 18, 2024 by
csyonghe
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Add PRs without breaking changes
IDifferentiablePtrType
support for arrays
pr: non-breaking
#5576
opened Nov 15, 2024 by
saipraveenb25
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Document WGSL specific features
pr: non-breaking
PRs without breaking changes
#5571
opened Nov 15, 2024 by
aleino-nv
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Fix specialization constant miscompile in glsl mode.
pr: non-breaking
PRs without breaking changes
#5568
opened Nov 14, 2024 by
csyonghe
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Add proposal for #feature directive
pr: non-breaking
PRs without breaking changes
#5563
opened Nov 14, 2024 by
tangent-vector
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SP004: implement initialize list translation to ctor
pr: non-breaking
PRs without breaking changes
#5215
opened Oct 2, 2024 by
kaizhangNV
•
Draft
Member-wise constructor generation with visibility control
pr: breaking change
PRs with breaking changes
#5107
opened Sep 18, 2024 by
kaizhangNV
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Promote PRs without breaking changes
bitfieldExtract
and bitfieldInsert
to become Slang intrinsics
pr: non-breaking
#5020
opened Sep 6, 2024 by
natevm
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Hoist resource variables using a global initializer function correctly
pr: non-breaking
PRs without breaking changes
Remove PRs without breaking changes
Invalid
from the supported profile names in help
pr: non-breaking
#4822
opened Aug 12, 2024 by
jkwak-work
•
Draft
WIP: Emit header files for cpp, cuda and metal targets
#3938
opened Apr 12, 2024 by
aroidzap
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