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Multiline WriteLine causes artifacts with Progress, Status #415
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fredrikbentzen
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phil-scott-78
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…pt output spectreconsole#415 spectreconsole#694" This reverts commit 71a5d83.
phil-scott-78
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…pt output spectreconsole#415 spectreconsole#694" This reverts commit 71a5d83. The commit introduced major flickering when working with LiveRenderables Fixes spectreconsole#1466
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Information
Describe the bug
It appears that AnsiConsole.WriteLine (and MarkdownLine, etc.) doesn't handle lines that are longer than the console width when a status or progress is also rendered.
To Reproduce
Here's an example the demonstrates the problem:
Expected behavior
WriteLine should prevent rendered status/progress bar from getting overwritten and mixed into the output.
Screenshots
A Thread.Sleep was added in the
foreach
for the screenshot above, otherwise the same codeAdditional context
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