[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
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Updated
Sep 24, 2024 - C++
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports ✅ Windows, Linux, macOS, iOS, and visionOS
File format for 3D Gaussian splats. About 10x smaller than the PLY equivalent with virtually no perceptible loss in visual quality. Offered as open source by Niantic Labs. More details at https://scaniverse.com/spz #3dgaussiansplats #gaussiansplatting
A VR viewer for gaussian splatting models developped as native plugin for unity with the original CUDA rasterizer.
Code Notes (in Chinese) for 3D Gaussian Splatting
Official implementation of "EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingS"
A 3d gaussian splatting renderer in C++ and OpenGL
official code for Customizable Embodied Multi-modal Perturbations for SLAM Robustness Benchmarking
Code for "Few-shot Novel View Synthesis using Depth Aware 3D Gaussian Splatting" (ECCV 24 workshops)
[SIGGRAPH Asia 2024] Streaming Volumetric Video SIBR Viewer for V3: Viewing Volumetric Videos on Mobiles via Streamable 2D Dynamic Gaussians
Implemented 3D Gaussian Splatting rendering in bgfx, added as a new example
a simple and not very optimized Gaussian splat renderer
TurboSplat-Viz is a 3D Gaussian Splatting (GS) renderer implemented using DirectX 12. Leveraging the exceptional performance of Mesh Shaders, DX12GSViewer achieves unparalleled speed improvements.
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